CMDR Cockspur profile
(Krait MkII)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 79,948,744,364 cr |
Credits spent on ships | 5,237,081,279 cr |
Credits spent on outfitting | 18,051,670,128 cr |
Credits spent on repairs | 106,148,840 cr |
Credits spent on fuel | 2,710,359 cr |
Credits spent on munitions | 16,267,277 cr |
Insurance claims | 83 |
Total claim costs | 814,764,795 cr |
Combat |
|
Bounties claimed | 5,389 |
Profit from bounties | 988,331,743 cr |
Combat bonds | 5,457 |
Profit from combat bonds | 6,632,856,062 cr |
Assassinations | 116 |
Profit from assassinations | 120,295,665 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 325 |
Lifetime fines value | 993,493 cr |
Bounties received/earned | 743 |
Lifetime bounty value | 3,971,500 cr |
Highest bounty issued | 1,014,500 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 9,114,094 cr |
Commodities smuggled | 88 |
Average profit | 911,409 cr |
Highest single transaction | 8,806,749 cr |
Trading |
|
Market network | 293 |
Trading profit | 79,754,806,682 cr |
Commodities traded | 582,686 |
Average profit | 50,637,972 cr |
Highest single transaction | 1,236,739,500 cr |
Mining |
|
Profits from mining | 49,333,934,186 cr |
Minerals refined | 43,257 |
Materials collected | 97,406 |
Exploration |
|
Systems visited | 17,191 |
Profits from exploration | 1,296,169,090 cr |
Level 2 detailed scans | 57,725 |
Level 3 detailed scans | 57,725 |
Highest payout | 16,632,278 cr |
Total hyperspace distance | 1,572,505 ly |
Total hyperspace jumps | 30,601 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 26W 5D 9H 22M |
Passengers |
|
Total bulk passengers delivered | 32,156 |
Total VIPs delivered | 202 |
Total delivered | 32,358 |
Total ejected | 115 |
Search and Rescue |
|
Total items rescued | 283 |
Total profit | 34,458,958 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 11,327 |
Grade 1 upgrades generated | 977 |
Grade 2 upgrades generated | 1,225 |
Grade 3 upgrades generated | 1,916 |
Grade 4 upgrades generated | 2,275 |
Grade 5 upgrades generated | 4,934 |
Crew |
|
Crew credits earned | 855,340,856 cr |
Crew hired | 42 |
Crew fired | 41 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 4M 4S |
Total credits accrued | 86,832 cr |