Home system:
Allegiance:
Federation
Government:
Confederacy
Controlled systems:
2 (Presence: 8)
Controlled stations:
6
Player faction:
No
Influence:
67.668 %
Economy:
Security:
Current states:
Boom , Civil liberty
Happiness:
Elated
Controlled stations:
Mendel Palace
(Boom)
Gerrold Prospect
(Boom)
Last update:
22/01/2021 20:32
Influence:
47.251 %
Economy:
Security:
Current states:
Boom , Infrastructure Failure
Happiness:
Happy
Controlled stations:
Mining Station 1
(Boom)
Jones Landing
(Boom)
Last update:
23/01/2021 05:23
Influence:
15.522 %
Economy:
Security:
Current states:
None
Recovering states:
Outbreak
Happiness:
Happy
Controlled station:
Edison Hub
(None)
Last update:
23/01/2021 07:24
Influence:
14.214 %
Economy:
Security:
Current states:
Famine , Civil unrest
Recovering states:
Blight
Happiness:
Discontented
Controlled stations:
No controlled stations
Last update:
23/01/2021 08:25
Influence:
12.972 %
Economy:
Security:
Current states:
Civil unrest , Election
Happiness:
Happy
Controlled stations:
No controlled stations
Last update:
23/01/2021 08:21
Influence:
9.674 %
Economy:
Security:
Current states:
War
Happiness:
Happy
Controlled stations:
No controlled stations
Last update:
23/01/2021 07:23
Influence:
6.775 %
Economy:
Security:
Current states:
None
Happiness:
Happy
Controlled stations:
No controlled stations
Last update:
23/01/2021 00:37
Influence:
6.106 %
Economy:
Security:
Current states:
Civil unrest , Election
Recovering states:
Infrastructure Failure
Happiness:
Happy
Controlled station:
Wait Colburn Vision
(Election)
Last update:
23/01/2021 07:19