Beta-3 Tucani [#2827992680811]
The Beach
[#128674951]

Type:
Planetary Outpost
Celestial body:
Beta-3 Tucani 2 b a
(3,333 ls)
Coordinates: -6.81109 / -35.8236
Coordinates: -6.81109 / -35.8236
Allegiance:
Federation
Government:
Workshop (Engineer)
Economy:
Colony
Facilities:
Commodities
Outfitting
Contacts, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics
Outfitting
Contacts, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics
Prohibited:
Narcotics, Battle Weapons, Bootleg Liquor, Combat Stabilisers, Imperial Slaves, Landmines, Nerve Agents, Personal Weapons, Slaves
Engineer:
Last update: 09/02/2026 20:47
Optional Internal |
|---|
| Collection Limpets | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1D | Collector Limpet Controller | Controls limpets to collect canisters and asteroid chunks automatically. | 32 | 0.5 t | 0.18 MW | 1,200 cr |
| 1A | Collector Limpet Controller | Controls limpets to collect canisters and asteroid chunks automatically. | 56 | 2 t | 0.32 MW | 9,600 cr |
| 3D | Collector Limpet Controller | Controls limpets to collect canisters and asteroid chunks automatically. | 51 | 2 t | 0.27 MW | 10,800 cr |
| 3A | Collector Limpet Controller | Controls limpets to collect canisters and asteroid chunks automatically. | 90 | 8 t | 0.48 MW | 86,400 cr |
| 5D | Collector Limpet Controller | Controls limpets to collect canisters and asteroid chunks automatically. | 77 | 8 t | 0.4 MW | 97,200 cr |
| 5B | Collector Limpet Controller | Controls limpets to collect canisters and asteroid chunks automatically. | 115 | 32 t | 0.6 MW | 388,800 cr |
| 7D | Collector Limpet Controller | Controls limpets to collect canisters and asteroid chunks automatically. | 105 | 32 t | 0.55 MW | 874,800 cr |
| 7B | Collector Limpet Controller | Controls limpets to collect canisters and asteroid chunks automatically. | 157 | 128 t | 0.83 MW | 3,499,200 cr |
| Fuel Transfer Limpets | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1D | Fuel Transfer Limpet Controller | Controls a limpet to transfer 1 ton of fuel to a targeted ship. | 32 | 0.5 t | 0.14 MW | 1,200 cr |
| 1A | Fuel Transfer Limpet Controller | Controls a limpet to transfer 1 ton of fuel to a targeted ship. | 56 | 1.3 t | 0.28 MW | 9,600 cr |
| 3D | Fuel Transfer Limpet Controller | Controls a limpet to transfer 1 ton of fuel to a targeted ship. | 51 | 2 t | 0.2 MW | 10,800 cr |
| 3A | Fuel Transfer Limpet Controller | Controls a limpet to transfer 1 ton of fuel to a targeted ship. | 90 | 5 t | 0.41 MW | 86,400 cr |
| 5D | Fuel Transfer Limpet Controller | Controls a limpet to transfer 1 ton of fuel to a targeted ship. | 77 | 8 t | 0.3 MW | 97,200 cr |
| 5B | Fuel Transfer Limpet Controller | Controls a limpet to transfer 1 ton of fuel to a targeted ship. | 115 | 32 t | 0.72 MW | 388,800 cr |
| 7D | Fuel Transfer Limpet Controller | Controls a limpet to transfer 1 ton of fuel to a targeted ship. | 105 | 32 t | 0.41 MW | 874,800 cr |
| 7B | Fuel Transfer Limpet Controller | Controls a limpet to transfer 1 ton of fuel to a targeted ship. | ?? | 128 t | 0.97 MW | 3,499,200 cr |
| Hatch Breaker Limpets | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1D | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 24 | 0.5 t | 0.16 MW | 1,200 cr |
| 1A | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 48 | 1.3 t | 0.28 MW | 9,600 cr |
| 3D | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 38 | 2 t | 0.24 MW | 10,800 cr |
| 3A | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 77 | 5 t | 0.42 MW | 86,400 cr |
| 5D | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 58 | 8 t | 0.4 MW | 97,200 cr |
| 5B | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 134 | 32 t | 0.6 MW | 388,800 cr |
| 7D | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | ?? | 32 t | 0.56 MW | 874,800 cr |
| 7B | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | ?? | 128 t | 0.84 MW | 3,499,200 cr |
| Prospector Limpets | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1D | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 32 | 0.5 t | 0.14 MW | 1,200 cr |
| 1A | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 56 | 1.3 t | 0.28 MW | 9,600 cr |
| 3D | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 51 | 2 t | 0.2 MW | 10,800 cr |
| 3A | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 90 | 5 t | 0.41 MW | 86,400 cr |
| 5D | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 77 | 8 t | 0.3 MW | 97,200 cr |
| 5B | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 115 | 32 t | 0.72 MW | 388,800 cr |
| 7D | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | ?? | 32 t | 0.41 MW | 874,800 cr |
| 7B | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 157 | 128 t | 0.97 MW | 3,499,200 cr |
| Shield Generators | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 48 | 2.6 t | 2.52 MW | ?? |
| 2A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 61 | 5 t | 3.15 MW | ?? |
| 3A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 77 | 10 t | 3.78 MW | ?? |
| 4A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 96 | 20 t | 4.62 MW | ?? |
| 5A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 115 | 40 t | 5.46 MW | ?? |
| 6A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 136 | 80 t | 6.51 MW | ?? |
| 7A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 157 | 160 t | 7.35 MW | ?? |
| 8A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 180 | 320 t | 8.4 MW | ?? |
Weapon Hardpoint |
|---|
| Beam Lasers | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1E | Retributor Beam Laser (Fixed, Powerplay) | Retuned beam laser that sacrifices direct damage for the ability to dump heat into the targets cooling system. | 40 | 2 t | 0.62 MW | ?? |
| Burst Lasers | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1F | Cytoscrambler Burst Laser (Fixed, Powerplay) | A variant burst laser that is designed to damage shields specifically at the cost of little to no hull damage. | 40 | 2 t | 0.8 MW | ?? |
| Cannons | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1F | Cannon (Turret) | Large-calibre projectile weapon on turret mount, with automatic signature tracking. | 40 | 2 t | 0.32 MW | 506,400 cr |
| 2E | Cannon (Turret) | Large-calibre projectile weapon on turret mount, with automatic signature tracking. | 51 | 4 t | 0.45 MW | 4,051,200 cr |
| 2D | Cannon (Fixed) | Large-calibre projectile weapon on fixed mount. | 51 | 4 t | 0.49 MW | 168,430 cr |
| 2D | Cannon (Gimbal) | Large-calibre projectile weapon on gimballed mount, with signature tracking assist. | 51 | 4 t | 0.54 MW | 337,600 cr |
| 2D | Concord Cannon | ?? | ?? | ?? | ?? | ?? |
| 3C | Cannon (Fixed) | Large-calibre projectile weapon on fixed mount. | 64 | 8 t | 0.67 MW | 675,200 cr |
| 3C | Cannon (Gimbal) | Large-calibre projectile weapon on gimballed mount, with signature tracking assist. | 64 | 8 t | 0.75 MW | 1,350,400 cr |
| Fragment Cannons | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 3C | Pacifier Frag-Cannon (Fixed, Powerplay) | A frag-cannon with tighter spread pattern to deliver its damage at a greater range. | 64 | 8 t | 1.02 MW | ?? |
| Mining Tools | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1D | Mining Lance (Fixed) | Operates as both a standard mining laser with increased range and a reduced strength beam laser for added protection. | 40 | 2 t | 0.7 MW | ?? |
| Missiles | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 2B | Rocket Propelled FSD Disruptor (Dumpfire, Fixed, Powerplay) | Launches sophisticated dumbfire rockets with the capability of rebooting a ship's FSD on impact at the cost of reduced damage capability. | 51 | 4 t | 1.2 MW | ?? |
| Multi-Cannons | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1F | Enforcer Multi-Cannon (Fixed, Powerplay) | A modified multi-cannon tuned to fire larger calibre rounds that deal more damage over a greater range at the cost of fire rate. | 40 | 2 t | 0.28 MW | ?? |
| Plasma Accelerators | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 3B | Advanced Plasma Accelerator (Fixed, Powerplay) | A faster firing plasma accelerator that sacrifices per shot damage to achieve the increased fire rate. | 64 | 8 t | 1.97 MW | ?? |
| Pulse Lasers | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 2E | Pulse Laser Disruptor (Fixed, Powerplay) | A pulse laser tuned to affect the electronics of the target ship and cause malfunctions along with reduced damage. | 51 | 4 t | 0.7 MW | ?? |
| Rail Guns | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 1D | Rail Gun (Fixed) | Hyper-velocity projectile weapon on fixed mount. | 40 | 2 t | 1.15 MW | 51,600 cr |
| 2B | Imperial Hammer Rail Gun (Fixed, Powerplay) | A burst variant of the rail gun that sacrifices per shot damage to achieve a three round burst that overall is more effective. | 51 | 4 t | 1.63 MW | ?? |
| Pack-Hound Missile Rack | Integrity | Mass | Power | Price | ||
|---|---|---|---|---|---|---|
| 2B | Pack-Hound Missile Rack (Swarm, Fixed) | A seeking missile launcher that fires multiple specialised micro missiles that swarm. | 51 | 4 t | 1.2 MW | ?? |