Blodes [#4481831899866]

Heng Installation [#3513735680]
Type:
Planetary Port
Celestial body:
Blodes A 2 (38 ls)
Coordinates: -0.29224 / 39.762

Allegiance:
Independent
Government:
Cooperative
Economy:
High Tech

Facilities:
Commodities
Shipyard
Outfitting
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Frontline Solutions, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics

Faction state:
Boom

Prohibited:
Narcotics, Battle Weapons, Bootleg Liquor, Combat Stabilisers, Imperial Slaves, Nerve Agents, Slaves
Last update: 08/03/2024 03:30

Bulkheads

Asp Explorer Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 21 t ?? 2,664,460 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 42 t ?? 5,995,040 cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 42 t ?? 14,168,270 cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 42 t ?? 15,700,340 cr
Asp Scout Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 21 t ?? 1,584,460 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 42 t ?? 3,565,040 cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 42 t ?? 8,425,380 cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 42 t ?? 9,336,440 cr
Beluga Liner Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 83 t ?? 33,813,120 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 165 t ?? 76,079,500 cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 165 t ?? 179,801,200 cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 165 t ?? 199,243,730 cr
Dolphin Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 32 t ?? 534,940 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 63 t ?? 1,203,600 cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 63 t ?? 2,808,390 cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 63 t ?? 3,152,080 cr
Fer-de-Lance Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 19 t ?? 20,626,820 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 38 t ?? 46,410,340 cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 38 t ?? 109,683,090 cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 38 t ?? 121,543,510 cr
Krait MkII Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? ??
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 36 t ?? ??
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 67 t ?? ??
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 67 t ?? ??
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 67 t ?? ??
Mamba Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? ??
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 19 t ?? ??
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 38 t ?? ??
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 38 t ?? ??
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 38 t ?? ??
Orca Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 21 t ?? 19,415,950 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 87 t ?? 43,685,900 cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 87 t ?? 103,244,340 cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 87 t ?? 114,408,510 cr
Python Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 26 t ?? 22,791,270 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 53 t ?? 51,280,360 cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 53 t ?? 121,192,590 cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 53 t ?? 134,297,570 cr

Core Internal

Reactor Bay Integrity Mass Power Price
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5,930 cr
2C Power Plant Consumes fuel to power all ship modules. 51 1.3 t ?? 17,800 cr
2A Power Plant Consumes fuel to power all ship modules. 56 1.3 t ?? 160,220 cr
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6,270 cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18,810 cr
3C Power Plant Consumes fuel to power all ship modules. 64 2.5 t ?? 56,440 cr
3A Power Plant Consumes fuel to power all ship modules. 70 2.5 t ?? 507,910 cr
4A Power Plant Consumes fuel to power all ship modules. 88 5 t ?? 1,610,080 cr
5C Power Plant Consumes fuel to power all ship modules. 96 10 t ?? 567,110 cr
5B Power Plant Consumes fuel to power all ship modules. 115 16 t ?? 1,701,320 cr
5A Power Plant Consumes fuel to power all ship modules. 106 10 t ?? 5,103,950 cr
6D Power Plant Consumes fuel to power all ship modules. 90 16 t ?? 599,240 cr
6C Power Plant Consumes fuel to power all ship modules. 113 20 t ?? 1,797,730 cr
6B Power Plant Consumes fuel to power all ship modules. 136 32 t ?? 5,393,180 cr
6A Power Plant Consumes fuel to power all ship modules. 124 20 t ?? 16,179,530 cr
Thruster Mounting Integrity Mass Power Price
2C Thrusters Normal-space propulsion system. 51 2.5 t 2.5 MW 17,800 cr
2B Thrusters Normal-space propulsion system. 61 4 t 2.75 MW 53,410 cr
3C Thrusters Normal-space propulsion system. 64 5 t 3.1 MW 56,440 cr
3A Thrusters Normal-space propulsion system. 70 5 t 3.72 MW 507,910 cr
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2.5 t 0.16 MW 1,980 cr
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0.18 MW 5,930 cr
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2.5 t 0.2 MW 17,800 cr
2B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 4 t 0.25 MW 53,410 cr
2A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 2.5 t 0.3 MW 160,220 cr
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0.24 MW 6,270 cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0.27 MW 18,810 cr
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0.3 MW 56,440 cr
3B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 96 8 t 0.38 MW 169,300 cr
3A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 80 5 t 0.45 MW 507,910 cr
4B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 16 t 0.38 MW 536,690 cr
4A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 100 10 t 0.45 MW 1,610,080 cr
5A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 20 t 0.6 MW 5,103,950 cr
6B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 170 64 t 0.63 MW 5,393,180 cr
6A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 141 40 t 0.75 MW 16,179,530 cr
Power Coupling Integrity Mass Power Price
1B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 48 2 t 0.44 MW 8,080 cr
1A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 44 1.3 t 0.48 MW 20,200 cr
2B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 61 4 t 0.5 MW 22,620 cr
3C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 5 t 0.5 MW 25,330 cr
3B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 77 8 t 0.55 MW 63,330 cr
3A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 70 5 t 0.6 MW 158,330 cr
4D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 4 t 0.5 MW 28,370 cr
4C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 80 10 t 0.56 MW 70,930 cr
4B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 96 16 t 0.62 MW 177,330 cr
4A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 88 10 t 0.67 MW 443,330 cr
5D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 77 8 t 0.56 MW 79,440 cr
5C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 96 20 t 0.62 MW 198,610 cr
5B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 115 32 t 0.68 MW 496,530 cr
5A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 106 20 t 0.74 MW 1,241,320 cr
6E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 102 40 t 0.54 MW 88,980 cr
6D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 90 16 t 0.61 MW 222,440 cr
6C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 113 40 t 0.68 MW 556,110 cr
Sensor Suite Integrity Mass Power Price
7A Sensors Standard suite providing basic detection, identification and targeting capabilities. 144 80 t 1.77 MW 9,731,930 cr
8C Sensors Standard suite providing basic detection, identification and targeting capabilities. 150 160 t 0.69 MW 4,359,900 cr
8A Sensors Standard suite providing basic detection, identification and targeting capabilities. 165 160 t 2.07 MW 27,249,390 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,000 cr
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3,250 cr
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 10,560 cr
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 34,330 cr
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 111,570 cr
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 362,590 cr
7E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,178,420 cr
8E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3,829,870 cr
Decontamination Limpets Integrity Mass Power Price
1E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 1.3 t 0.18 MW ??
3E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 2 t 0.2 MW ??
5E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 20 t 0.5 MW ??
7E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 128 t 0.97 MW ??
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0.39 MW 4,500 cr
1E Advanced Docking Computer ?? ?? 0 t 0.45 MW ??
1E Supercruise Assist ?? 10 0 t 0.3 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0.14 MW 310 cr
3B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0.41 MW 225,740 cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0.48 MW 902,950 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1.3 t 0.14 MW 12,000 cr
1C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 40 1.3 t 0.23 MW 108,000 cr
1B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 56 2 t 0.28 MW 324,000 cr
1A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 48 1.3 t 0.32 MW 972,000 cr
2A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 61 2.5 t 0.39 MW 2,721,600 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 t 0.25 MW 575,660 cr
7D Fighter Hangar A module designed to house ship launched vehicles. ?? 60 t 0.35 MW 2,369,330 cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1.3 t 0.12 MW 600 cr
Hull Reinforcements Integrity Mass Power Price
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15,000 cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 t 0 MW 36,000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195,000 cr
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450,000 cr
Module Reinforcements Integrity Mass Power Price
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15,000 cr
2D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 2 t 0 MW 36,000 cr
3D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 4 t 0 MW 84,000 cr
Multi Limpet Controller Integrity Mass Power Price
7C Universal Multi Limpet Controller ?? 150 125 t 0.8 MW ??
7A Universal Multi Limpet Controller ?? 200 140 t 1.1 MW ??
Passenger Cabins Integrity Mass Power Price
2E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 2.5 t 0 MW 4,320 cr
3E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 5 t 0 MW 8,670 cr
3D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 5 t 0 MW 26,720 cr
4E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 10 t 0 MW 18,960 cr
4C First Class Passenger Cabin First Class Passenger Cabin. ?? 10 t 0 MW 170,600 cr
5E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 20 t 0 MW 34,960 cr
5D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 20 t 0 MW 92,370 cr
6C First Class Passenger Cabin First Class Passenger Cabin. ?? 40 t 0 MW 552,700 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0.25 MW 18,000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0.75 MW 21,600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0.4 MW 72,000 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1.2 MW 86,400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0.6 MW 576,000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1.8 MW 691,200 cr
Prospector Limpets Integrity Mass Power Price
1E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 24 1.3 t 0.18 MW 600 cr
1D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 32 0.5 t 0.14 MW 1,200 cr
1C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 40 1.3 t 0.23 MW 2,400 cr
1B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 48 2 t 0.32 MW 4,800 cr
1A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 56 1.3 t 0.28 MW 9,600 cr
3E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 38 5 t 0.27 MW 5,400 cr
3D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 51 2 t 0.2 MW 10,800 cr
3C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 64 5 t 0.34 MW 21,600 cr
3B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0.48 MW 43,200 cr
5E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 20 t 0.4 MW 48,600 cr
5D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0.3 MW 97,200 cr
5C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 96 20 t 0.5 MW 194,400 cr
5B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 115 32 t 0.72 MW 388,800 cr
5A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 134 20 t 0.6 MW 777,600 cr
7E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 80 t 0.55 MW 437,400 cr
7D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 32 t 0.41 MW 874,800 cr
7B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 157 128 t 0.97 MW 3,499,200 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0.14 MW 6,000 cr
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0.28 MW 162,000 cr
1A Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0.32 MW 486,000 cr
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0.22 MW 37,800 cr
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0.28 MW 113,400 cr
2B Refinery Converts scooped fragments into usable resources (requires mining laser). 71 0 t 0.34 MW 340,200 cr
Shield Cell Banks Integrity Mass Power Price
1A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 1.3 t 0.97 MW 20,195 cr
2A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 2.5 t 1.18 MW 56,547 cr
4C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 80 10 t 1.23 MW 70,932 cr
4B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 112 16 t 1.48 MW 177,331 cr
4A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 10 t 1.72 MW 443,328 cr
5D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 58 8 t 1.2 MW 79,444 cr
5C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 20 t 1.5 MW 194,143 cr
5B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 32 t 1.8 MW 496,527 cr
6D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 68 16 t 1.42 MW 222,444 cr
6C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 113 40 t 1.77 MW 556,110 cr
6B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 64 t 2.12 MW 1,390,275 cr
6A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 136 40 t 2.48 MW 3,475,688 cr
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1.3 t 1.2 MW 7,710 cr
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2.5 t 0.9 MW 1,980 cr
2C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 51 2.5 t 1.5 MW 17,800 cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2.5 t 1.5 MW 26,710 cr
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1.8 MW 53,410 cr
2A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 61 2.5 t 2.1 MW 160,220 cr
3C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 64 5 t 1.8 MW 56,440 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1.8 MW 84,650 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2.16 MW 169,300 cr
3A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 5 t 2.52 MW 507,910 cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250,000 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1.3 t 0.2 MW 8,500 cr
Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1.3 t 0.2 MW ??
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1.3 t 0.2 MW 365,698 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 t 0.2 MW 3,500 cr
Kill Warrant Scanners Integrity Mass Power Price
0E Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 32 1.3 t 0.2 MW 13,540 cr
0C Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 40 1.3 t 0.8 MW 121,900 cr
0B Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 56 1.3 t 1.6 MW 365,700 cr
0A Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 48 1.3 t 3.2 MW 1,097,100 cr
Manifest Scanners Integrity Mass Power Price
0E Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 32 1.3 t 0.2 MW 135,400 cr
0D Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 24 1.3 t 0.4 MW 40,630 cr
0C Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 40 1.3 t 0.8 MW 121,900 cr
Point Defence Integrity Mass Power Price
0I Point Defence Missile defence. Automatically tracks and fires upon missiles and torpedoes in range when powered. 30 0.5 t 0.2 MW 18,550 cr
Shield Boosters Integrity Mass Power Price
0E Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 25 0.5 t 0.2 MW 10,000 cr
0D Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 35 1 t 0.5 MW 23,000 cr
0C Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 40 2 t 0.7 MW 53,000 cr
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122,000 cr
0A Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 48 3.5 t 1.2 MW 281,000 cr
Wake Scanners Integrity Mass Power Price
0E Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 32 1.3 t 0.2 MW 13,540 cr
Thargoid Pulse Neutraliser Integrity Mass Power Price
0E Thargoid Pulse Neutraliser ?? ?? 3 t 0.4 MW ??

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1E Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.6 MW 74,650 cr
2E Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 51 4 t 0.93 MW 2,099,900 cr
2D Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 51 4 t 1 MW 500,600 cr
3D Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 64 8 t 1.51 MW 19,399,600 cr
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1.6 MW 8,746,160 cr
Burst Lasers Integrity Mass Power Price
1G Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.64 MW 8,600 cr
1F Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 2 t 0.65 MW 4,400 cr
3D Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 64 8 t 1.66 MW 140,400 cr
4E Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 64 16 t 2.59 MW 1,245,600 cr
Cannons Integrity Mass Power Price
3D Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 64 8 t 0.64 MW 16,204,800 cr
4B Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 80 16 t 0.92 MW 2,700,800 cr
4B Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1.03 MW 5,401,600 cr
Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0.46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0.46 MW ??
2E Enhanced AX Multi-Cannon (Gimbal) ?? ?? 4 t 0.46 MW ??
2B AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 4 t 1.2 MW 540,900 cr
2B AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 1.2 MW 2,022,700 cr
2B Remote Release Flak Launcher (Fixed) Flak launcher capable of firing a remotely detonated flak round. Hold trigger to delay detonation of flak ordnance. ?? 4 t 1.2 MW ??
Fragment Cannons Integrity Mass Power Price
2D Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0.79 MW 1,459,200 cr
3C Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 1.55 MW 1,751,040 cr
3C Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 64 8 t 1.29 MW 5,836,800 cr
Multi-Cannons Integrity Mass Power Price
3E Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 64 8 t 0.86 MW ??
4A Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1.22 MW 6,377,600 cr
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.39 MW 6,600 cr
2F Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 51 4 t 0.6 MW 35,400 cr
3F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 64 8 t 0.89 MW 400,400 cr
3D Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 64 8 t 0.9 MW 70,400 cr