CMDR Bear Li Oh profile
(Federal Corvette)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3,020,967,406 cr |
Credits spent on ships | 1,145,431,430 cr |
Credits spent on outfitting | 1,459,943,935 cr |
Credits spent on repairs | 23,672,615 cr |
Credits spent on fuel | 282,708 cr |
Credits spent on munitions | 2,167,370 cr |
Insurance claims | 15 |
Total claim costs | 259,173,690 cr |
Combat |
|
Bounties claimed | 6,437 |
Profit from bounties | 1,481,170,329 cr |
Combat bonds | 7,610 |
Profit from combat bonds | 474,456,224 cr |
Assassinations | 459 |
Profit from assassinations | 846,410,874 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 110 |
Lifetime fines value | 6,004,525 cr |
Bounties received/earned | 443 |
Lifetime bounty value | 2,073,200 cr |
Highest bounty issued | 741,400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 282,022 cr |
Commodities smuggled | 104 |
Average profit | 47,004 cr |
Highest single transaction | 280,467 cr |
Trading |
|
Market network | 114 |
Trading profit | -655,651,315 cr |
Commodities traded | 82,769 |
Average profit | -1,968,923 cr |
Highest single transaction | 1,998,965,600 cr |
Mining |
|
Profits from mining | 1,397,966,780 cr |
Minerals refined | 669 |
Materials collected | 14,719 |
Exploration |
|
Systems visited | 5,460 |
Profits from exploration | 822,986,910 cr |
Level 2 detailed scans | 26,936 |
Level 3 detailed scans | 26,935 |
Highest payout | 15,896,937 cr |
Total hyperspace distance | 236,826 ly |
Total hyperspace jumps | 8,681 |
Max distance from start | 65,288.58 ly |
Max distance from Sol | 65,319.47 ly |
Max distance from Colonia | 46,284.34 ly |
Approximate time played | 10W 5D 5H 13M |
Passengers |
|
Total bulk passengers delivered | 17,810 |
Total VIPs delivered | 408 |
Total delivered | 18,218 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,982 |
Grade 1 upgrades generated | 790 |
Grade 2 upgrades generated | 381 |
Grade 3 upgrades generated | 343 |
Grade 4 upgrades generated | 281 |
Grade 5 upgrades generated | 187 |
Crew |
|
Crew credits earned | 3,624,343,533 cr |
Crew hired | 14 |
Crew fired | 12 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 24M 42S |