CMDR *Auxilium* profile
(Type-6 Transporter)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 8,959,905,373 cr |
Credits spent on ships | 1,310,463,163 cr |
Credits spent on outfitting | 2,741,884,014 cr |
Credits spent on repairs | 7,070,835 cr |
Credits spent on fuel | 137,959 cr |
Credits spent on munitions | 358,603 cr |
Insurance claims | 6 |
Total claim costs | 19,685,148 cr |
Combat |
|
Bounties claimed | 856 |
Profit from bounties | 150,481,120 cr |
Combat bonds | 246 |
Profit from combat bonds | 9,511,879 cr |
Assassinations | 49 |
Profit from assassinations | 34,945,327 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 10,899 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 150,600 cr |
Highest bounty issued | 89,600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3,482 cr |
Commodities smuggled | 6 |
Average profit | 580 cr |
Highest single transaction | 806 cr |
Trading |
|
Market network | 107 |
Trading profit | 12,231,308,340 cr |
Commodities traded | 154,879 |
Average profit | 31,122,922 cr |
Highest single transaction | 1,151,296,144 cr |
Mining |
|
Profits from mining | 843,392,547 cr |
Minerals refined | 1,729 |
Materials collected | 25,137 |
Exploration |
|
Systems visited | 2,339 |
Profits from exploration | 761,799,682 cr |
Level 2 detailed scans | 14,733 |
Level 3 detailed scans | 14,733 |
Highest payout | 11,071,962 cr |
Total hyperspace distance | 201,220 ly |
Total hyperspace jumps | 3,223 |
Max distance from start | 62,574.06 ly |
Max distance from Sol | 62,971.85 ly |
Max distance from Colonia | 41,096.55 ly |
Approximate time played | 10W 1D 8H 15M |
Passengers |
|
Total bulk passengers delivered | 2,959 |
Total VIPs delivered | 511 |
Total delivered | 3,470 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 311,155 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,900 |
Grade 1 upgrades generated | 567 |
Grade 2 upgrades generated | 584 |
Grade 3 upgrades generated | 664 |
Grade 4 upgrades generated | 665 |
Grade 5 upgrades generated | 420 |