CMDR Robert Macleod profile
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,768,446,017 cr |
Credits spent on ships | 1,049,997,864 cr |
Credits spent on outfitting | 1,998,650,750 cr |
Credits spent on repairs | 11,367,654 cr |
Credits spent on fuel | 614,184 cr |
Credits spent on munitions | 1,849,926 cr |
Insurance claims | 56 |
Total claim costs | 341,891,908 cr |
Combat |
|
Bounties claimed | 1,062 |
Profit from bounties | 49,044,412 cr |
Combat bonds | 283 |
Profit from combat bonds | 11,556,166 cr |
Assassinations | 5 |
Profit from assassinations | 360,604 cr |
Highest single reward | 63,000 cr |
Skimmers killed | 723 |
Crime |
|
Fines issued | 307 |
Lifetime fines value | 6,014,451 cr |
Bounties received/earned | 216 |
Lifetime bounty value | 415,345 cr |
Highest bounty issued | 18,060 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 17,474,228 cr |
Commodities smuggled | 5,457 |
Average profit | 246,116 cr |
Highest single transaction | 1,531,524 cr |
Trading |
|
Market network | 87 |
Trading profit | 285,275,084 cr |
Commodities traded | 99,364 |
Average profit | 752,705 cr |
Highest single transaction | 14,023,530 cr |
Mining |
|
Profits from mining | 41,567,420 cr |
Minerals refined | 806 |
Materials collected | 5,526 |
Exploration |
|
Systems visited | 13,182 |
Profits from exploration | 208,466,250 cr |
Level 2 detailed scans | 2,553 |
Level 3 detailed scans | 131,122 |
Highest payout | 3,126,332 cr |
Total hyperspace distance | 460,912 ly |
Total hyperspace jumps | 15,217 |
Max distance from start | 65,262.60 ly |
Max distance from Sol | 26,070.96 ly |
Max distance from Colonia | 46,142.33 ly |
Approximate time played | 11W 4D 9H 41M |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 219,720 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 482 |
Grade 1 upgrades generated | 193 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 62 |
Grade 5 upgrades generated | 88 |
Crew |
|
Crew credits earned | 173,316,851 cr |
Crew hired | 9 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 1M 40S |
Time in gunner role | 1M 58S |
Time in fighter con role | 2M 20S |
Total credits accrued | 1,427,335 cr |