CMDR B.E.N profile
(Diamondback Scout)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 167,656,920 cr |
Credits spent on ships | 201,007,570 cr |
Credits spent on outfitting | 114,259,697 cr |
Credits spent on repairs | 369,469 cr |
Credits spent on fuel | 167,245 cr |
Credits spent on munitions | 426,386 cr |
Insurance claims | 33 |
Total claim costs | 14,204,107 cr |
Combat |
|
Bounties claimed | 560 |
Profit from bounties | 16,455,194 cr |
Combat bonds | 100 |
Profit from combat bonds | 2,477,334 cr |
Assassinations | 9 |
Profit from assassinations | 295,210 cr |
Highest single reward | 297,565 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 80,262 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 21,550 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 49,457 cr |
Commodities smuggled | 55 |
Average profit | 6,182 cr |
Highest single transaction | 13,824 cr |
Trading |
|
Market network | 68 |
Trading profit | 18,301,932 cr |
Commodities traded | 13,338 |
Average profit | 43,785 cr |
Highest single transaction | 389,880 cr |
Mining |
|
Profits from mining | 13,769,579 cr |
Minerals refined | 1,123 |
Materials collected | 1,825 |
Exploration |
|
Systems visited | 3,413 |
Profits from exploration | 60,439,686 cr |
Level 2 detailed scans | 42,985 |
Level 3 detailed scans | 12,774 |
Highest payout | 1,748,559 cr |
Total hyperspace distance | 91,006 ly |
Total hyperspace jumps | 4,623 |
Max distance from start | 17,522.06 ly |
Max distance from Sol | 18,202.79 ly |
Max distance from Colonia | 23,251.22 ly |
Approximate time played | 3W 1D 18H 21M |
Passengers |
|
Total bulk passengers delivered | 195 |
Total VIPs delivered | 8 |
Total delivered | 203 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 527 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 66 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 22 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 3 |
Crew |
|
Crew credits earned | 8,788,274 cr |
Crew hired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4M 10S |