CMDR deeplaysit profile
(Krait Phantom)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 6,057,957,711 cr |
Credits spent on ships | 1,010,530,226 cr |
Credits spent on outfitting | 1,928,604,499 cr |
Credits spent on repairs | 7,553,821 cr |
Credits spent on fuel | 100,246 cr |
Credits spent on munitions | 406,603 cr |
Insurance claims | 13 |
Total claim costs | 120,844,979 cr |
Combat |
|
Bounties claimed | 159 |
Profit from bounties | 20,935,349 cr |
Combat bonds | 412 |
Profit from combat bonds | 31,357,766 cr |
Assassinations | 20 |
Profit from assassinations | 19,212,327 cr |
Highest single reward | 657,394 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 25,872 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 7,100 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 9,708 cr |
Commodities smuggled | 24 |
Average profit | 1,618 cr |
Highest single transaction | 9,120 cr |
Trading |
|
Market network | 19 |
Trading profit | 1,354,882,717 cr |
Commodities traded | 39,908 |
Average profit | 11,197,378 cr |
Highest single transaction | 43,769,408 cr |
Mining |
|
Profits from mining | 572,933,489 cr |
Minerals refined | 939 |
Materials collected | 8,424 |
Exploration |
|
Systems visited | 3,622 |
Profits from exploration | 605,055,862 cr |
Level 2 detailed scans | 20,058 |
Level 3 detailed scans | 20,056 |
Highest payout | 11,925,304 cr |
Total hyperspace distance | 337,505 ly |
Total hyperspace jumps | 4,243 |
Max distance from start | 35,642.07 ly |
Max distance from Sol | 35,618.63 ly |
Max distance from Colonia | 31,214.75 ly |
Approximate time played | 4W 3D 23H 48M |
Passengers |
|
Total bulk passengers delivered | 2,008 |
Total VIPs delivered | 7 |
Total delivered | 2,015 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 501,030 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 580 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 157 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 40 |
Crew |
|
Crew credits earned | 833,940,869 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 53M 34S |
Time in gunner role | 35M 6S |