CMDR Kupura profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 26,749,506,213 cr |
Credits spent on ships | 820,379,537 cr |
Credits spent on outfitting | 2,952,435,788 cr |
Credits spent on repairs | 3,720,430 cr |
Credits spent on fuel | 117,535 cr |
Credits spent on munitions | 189,689 cr |
Insurance claims | 16 |
Total claim costs | 76,636,087 cr |
Combat |
|
Bounties claimed | 594 |
Profit from bounties | 191,981,587 cr |
Combat bonds | 243 |
Profit from combat bonds | 17,326,744 cr |
Assassinations | 72 |
Profit from assassinations | 34,885,158 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 11,450 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 37,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 47,645 cr |
Commodities smuggled | 16 |
Average profit | 6,806 cr |
Highest single transaction | 18,672 cr |
Trading |
|
Market network | 68 |
Trading profit | 14,417,574,406 cr |
Commodities traded | 77,429 |
Average profit | 32,692,912 cr |
Highest single transaction | 292,681,840 cr |
Mining |
|
Profits from mining | 828,219,614 cr |
Minerals refined | 5,272 |
Materials collected | 27,347 |
Exploration |
|
Systems visited | 3,704 |
Profits from exploration | 1,358,526,860 cr |
Level 2 detailed scans | 39,807 |
Level 3 detailed scans | 39,807 |
Highest payout | 17,476,400 cr |
Total hyperspace distance | 152,198 ly |
Total hyperspace jumps | 4,602 |
Max distance from start | 21,999.93 ly |
Max distance from Sol | 22,017.71 ly |
Max distance from Colonia | 27,320.87 ly |
Approximate time played | 9W 2D 21H 33M |
Passengers |
|
Total bulk passengers delivered | 2,107 |
Total VIPs delivered | 61 |
Total delivered | 2,168 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 61 |
Total profit | 515,896 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,070 |
Grade 1 upgrades generated | 181 |
Grade 2 upgrades generated | 201 |
Grade 3 upgrades generated | 258 |
Grade 4 upgrades generated | 202 |
Grade 5 upgrades generated | 228 |
Crew |
|
Crew credits earned | 3,545 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 49M 3S |
Time in gunner role | 4H 10M 43S |
Time in fighter con role | 53M 16S |
Total credits accrued | 184,985 cr |