CMDR -|John Wick|- profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 51,615,534,751 cr |
Credits spent on ships | 10,012,811,350 cr |
Credits spent on outfitting | 20,869,116,713 cr |
Credits spent on repairs | 149,697,093 cr |
Credits spent on fuel | 1,304,026 cr |
Credits spent on munitions | 16,131,512 cr |
Insurance claims | 129 |
Total claim costs | 998,946,786 cr |
Combat |
|
Bounties claimed | 6,251 |
Profit from bounties | 617,820,782 cr |
Combat bonds | 6,534 |
Profit from combat bonds | 16,738,696,221 cr |
Assassinations | 14 |
Profit from assassinations | 18,179,560 cr |
Highest single reward | 1,629,389 cr |
Skimmers killed | 379 |
Crime |
|
Fines issued | 209 |
Lifetime fines value | 1,814,754 cr |
Bounties received/earned | 166 |
Lifetime bounty value | 175,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 38,820 cr |
Commodities smuggled | 12 |
Average profit | 38,820 cr |
Highest single transaction | 38,820 cr |
Trading |
|
Market network | 108 |
Trading profit | 33,165,027,702 cr |
Commodities traded | 555,624 |
Average profit | 23,655,512 cr |
Highest single transaction | 125,255,616 cr |
Mining |
|
Profits from mining | 1,758,974,619 cr |
Minerals refined | 3,505 |
Materials collected | 47,800 |
Exploration |
|
Systems visited | 21,716 |
Profits from exploration | 2,961,220,143 cr |
Level 2 detailed scans | 94,451 |
Level 3 detailed scans | 94,451 |
Highest payout | 34,977,512 cr |
Total hyperspace distance | 2,036,266 ly |
Total hyperspace jumps | 27,322 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 29W 11H 21M |
Passengers |
|
Total bulk passengers delivered | 1,040 |
Total VIPs delivered | 322 |
Total delivered | 1,362 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1,358 |
Total profit | 35,651,641 cr |
Total rescue transactions | 69 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6,137 |
Grade 1 upgrades generated | 722 |
Grade 2 upgrades generated | 825 |
Grade 3 upgrades generated | 1,247 |
Grade 4 upgrades generated | 1,760 |
Grade 5 upgrades generated | 1,583 |
Crew |
|
Crew credits earned | 11,673,887,499 cr |
Crew hired | 569 |
Crew fired | 566 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 13M 48S |
Time in gunner role | 9S |
Time in fighter con role | 44M 41S |
Total credits accrued | 9,321,642 cr |
Total fines accrued | 200 cr |