CMDR darkbeetle profile
(Krait Mk II)
Federation: Chief Petty Officer
Empire: Knight
Balance |
|
---|---|
Current assets | 3,971,888,774 cr |
Credits spent on ships | 430,189,657 cr |
Credits spent on outfitting | 746,593,565 cr |
Credits spent on repairs | 9,850,397 cr |
Credits spent on fuel | 140,669 cr |
Credits spent on munitions | 517,446 cr |
Insurance claims | 122 |
Total claim costs | 325,711,522 cr |
Combat |
|
Bounties claimed | 170 |
Profit from bounties | 26,997,459 cr |
Combat bonds | 889 |
Profit from combat bonds | 1,957,217,440 cr |
Assassinations | 15 |
Profit from assassinations | 5,190,744 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 214 |
Lifetime fines value | 109,411 cr |
Bounties received/earned | 360 |
Lifetime bounty value | 378,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 157,104 cr |
Commodities smuggled | 16 |
Average profit | 157,104 cr |
Highest single transaction | 157,104 cr |
Trading |
|
Market network | 53 |
Trading profit | 1,252,451,845 cr |
Commodities traded | 19,770 |
Average profit | 8,080,334 cr |
Highest single transaction | 230,616,912 cr |
Mining |
|
Profits from mining | 657,830 cr |
Minerals refined | 7 |
Materials collected | 1,639 |
Exploration |
|
Systems visited | 2,689 |
Profits from exploration | 241,683,395 cr |
Level 2 detailed scans | 9,151 |
Level 3 detailed scans | 9,151 |
Highest payout | 9,551,385 cr |
Total hyperspace distance | 164,598 ly |
Total hyperspace jumps | 3,244 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 1D 1H 29M |
Passengers |
|
Total bulk passengers delivered | 96 |
Total VIPs delivered | 64 |
Total delivered | 160 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 364,901 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 185 |
Grade 1 upgrades generated | 44 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 50 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 184,205,338 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 18M 3S |
Time in gunner role | 2H 32M 24S |
Time in fighter con role | 1H 2M 36S |
Total credits accrued | 9,335,332 cr |