CMDR CasualShutIn profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4,291,960,442 cr |
Credits spent on ships | 529,787,162 cr |
Credits spent on outfitting | 1,875,076,824 cr |
Credits spent on repairs | 3,472,291 cr |
Credits spent on fuel | 288,877 cr |
Credits spent on munitions | 278,216 cr |
Insurance claims | 41 |
Total claim costs | 61,111,073 cr |
Combat |
|
Bounties claimed | 418 |
Profit from bounties | 107,073,496 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 217,502 cr |
Highest single reward | 1,850,858 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 2,290,127 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 47 |
Trading profit | 910,580,194 cr |
Commodities traded | 64,347 |
Average profit | 5,058,779 cr |
Highest single transaction | 118,180,062 cr |
Mining |
|
Profits from mining | 118,180,062 cr |
Minerals refined | 527 |
Materials collected | 12,130 |
Exploration |
|
Systems visited | 2,276 |
Profits from exploration | 178,764,559 cr |
Level 2 detailed scans | 16,184 |
Level 3 detailed scans | 16,184 |
Highest payout | 9,121,386 cr |
Total hyperspace distance | 75,175 ly |
Total hyperspace jumps | 3,364 |
Max distance from start | 5,469.90 ly |
Max distance from Sol | 5,504.44 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 2W 1D 22H 31M |
Passengers |
|
Total bulk passengers delivered | 15,576 |
Total VIPs delivered | 0 |
Total delivered | 15,576 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 1,059,879 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 226 |
Grade 1 upgrades generated | 135 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 35 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 160,305,685 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 59M 32S |
Time in fighter con role | 2M 28S |