CMDR JCCarven profile
(Imperial Courier)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 12,868,203,890 cr |
Credits spent on ships | 937,826,922 cr |
Credits spent on outfitting | 1,806,156,674 cr |
Credits spent on repairs | 6,875,479 cr |
Credits spent on fuel | 420,160 cr |
Credits spent on munitions | 1,879,971 cr |
Insurance claims | 38 |
Total claim costs | 137,242,646 cr |
Combat |
|
Bounties claimed | 2,000 |
Profit from bounties | 54,027,894 cr |
Combat bonds | 39 |
Profit from combat bonds | 7,562,122 cr |
Assassinations | 136 |
Profit from assassinations | 26,849,136 cr |
Highest single reward | 1,415,980 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 231 |
Lifetime fines value | 85,239 cr |
Bounties received/earned | 342 |
Lifetime bounty value | 364,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 101,360 cr |
Commodities smuggled | 6 |
Average profit | 50,680 cr |
Highest single transaction | 90,155 cr |
Trading |
|
Market network | 30 |
Trading profit | 233,560,573 cr |
Commodities traded | 30,196 |
Average profit | 1,599,730 cr |
Highest single transaction | 107,621,900 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 98 |
Materials collected | 4,905 |
Exploration |
|
Systems visited | 4,722 |
Profits from exploration | 873,964,610 cr |
Level 2 detailed scans | 28,992 |
Level 3 detailed scans | 28,992 |
Highest payout | 14,429,082 cr |
Total hyperspace distance | 174,075 ly |
Total hyperspace jumps | 5,692 |
Max distance from start | 65,503.25 ly |
Max distance from Sol | 65,604.91 ly |
Max distance from Colonia | 46,511.16 ly |
Approximate time played | 11W 1D 1H 28M |
Passengers |
|
Total bulk passengers delivered | 6,087 |
Total VIPs delivered | 124 |
Total delivered | 6,211 |
Total ejected | 165 |
Search and Rescue |
|
Total items rescued | 72 |
Total profit | 2,900,080 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 673 |
Grade 1 upgrades generated | 213 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 155 |
Grade 4 upgrades generated | 104 |
Grade 5 upgrades generated | 67 |
Crew |
|
Crew credits earned | 351,812,073 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9M 24S |