CMDR review-game.ru profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,215,340,978 cr |
Credits spent on ships | 697,885,475 cr |
Credits spent on outfitting | 1,986,273,709 cr |
Credits spent on repairs | 8,735,445 cr |
Credits spent on fuel | 242,130 cr |
Credits spent on munitions | 255,065 cr |
Insurance claims | 8 |
Total claim costs | 51,732,022 cr |
Combat |
|
Bounties claimed | 677 |
Profit from bounties | 114,377,618 cr |
Combat bonds | 120 |
Profit from combat bonds | 6,125,592 cr |
Assassinations | 1 |
Profit from assassinations | 450,667 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 2 |
Lifetime fines value | 5,699 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 200 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 35,763 cr |
Commodities smuggled | 15 |
Average profit | 5,961 cr |
Highest single transaction | 23,795 cr |
Trading |
|
Market network | 37 |
Trading profit | 1,113,905,476 cr |
Commodities traded | 52,016 |
Average profit | 7,956,468 cr |
Highest single transaction | 246,803,840 cr |
Mining |
|
Profits from mining | 769,529,051 cr |
Minerals refined | 2,283 |
Materials collected | 13,206 |
Exploration |
|
Systems visited | 4,170 |
Profits from exploration | 250,125,404 cr |
Level 2 detailed scans | 7,844 |
Level 3 detailed scans | 7,843 |
Highest payout | 6,750,263 cr |
Total hyperspace distance | 292,565 ly |
Total hyperspace jumps | 5,393 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,640.06 ly |
Approximate time played | 98W 6D 15H 52M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3,453 |
Total delivered | 3,453 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 443 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 111 |
Grade 3 upgrades generated | 112 |
Grade 4 upgrades generated | 79 |
Grade 5 upgrades generated | 57 |
Crew |
|
Crew credits earned | 69,511,052 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 15M 26S |
Total credits accrued | 75,934 cr |