CMDR ChaosD profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,227,689,215 cr |
Credits spent on ships | 876,840,582 cr |
Credits spent on outfitting | 2,978,959,639 cr |
Credits spent on repairs | 3,842,214 cr |
Credits spent on fuel | 230,021 cr |
Credits spent on munitions | 1,045,962 cr |
Insurance claims | 62 |
Total claim costs | 7,328,496 cr |
Combat |
|
Bounties claimed | 4,895 |
Profit from bounties | 191,649,648 cr |
Combat bonds | 337 |
Profit from combat bonds | 9,865,208 cr |
Assassinations | 9 |
Profit from assassinations | 994,442 cr |
Highest single reward | 531,425 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 138 |
Lifetime fines value | 712,029 cr |
Bounties received/earned | 216 |
Lifetime bounty value | 468,880 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,088,631 cr |
Commodities smuggled | 45 |
Average profit | 136,079 cr |
Highest single transaction | 1,078,080 cr |
Trading |
|
Market network | 123 |
Trading profit | 1,151,673,269 cr |
Commodities traded | 33,241 |
Average profit | 1,547,948 cr |
Highest single transaction | 265,580,320 cr |
Mining |
|
Profits from mining | 1,110,595,034 cr |
Minerals refined | 1,630 |
Materials collected | 6,413 |
Exploration |
|
Systems visited | 7,705 |
Profits from exploration | 402,245,562 cr |
Level 2 detailed scans | 8,825 |
Level 3 detailed scans | 41,138 |
Highest payout | 8,993,710 cr |
Total hyperspace distance | 349,400 ly |
Total hyperspace jumps | 9,113 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 2D 11H 37M |
Passengers |
|
Total bulk passengers delivered | 128 |
Total VIPs delivered | 1,327 |
Total delivered | 1,455 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 424 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 88 |
Grade 3 upgrades generated | 64 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 73 |
Crew |
|
Crew credits earned | 227,716,708 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 55M 14S |