CMDR DarknessCs101 profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38,731,995,098 cr |
Credits spent on ships | 2,415,890,705 cr |
Credits spent on outfitting | 7,033,914,091 cr |
Credits spent on repairs | 64,256,687 cr |
Credits spent on fuel | 1,710,953 cr |
Credits spent on munitions | 3,384,288 cr |
Insurance claims | 50 |
Total claim costs | 376,635,861 cr |
Combat |
|
Bounties claimed | 4,327 |
Profit from bounties | 488,585,272 cr |
Combat bonds | 4,697 |
Profit from combat bonds | 648,037,507 cr |
Assassinations | 99 |
Profit from assassinations | 62,812,285 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 116 |
Lifetime fines value | 147,817 cr |
Bounties received/earned | 768 |
Lifetime bounty value | 3,875,005 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 495,457,597 cr |
Commodities smuggled | 1,923 |
Average profit | 13,038,358 cr |
Highest single transaction | 119,208,704 cr |
Trading |
|
Market network | 195 |
Trading profit | 34,589,308,551 cr |
Commodities traded | 324,395 |
Average profit | 30,421,555 cr |
Highest single transaction | 849,858,048 cr |
Mining |
|
Profits from mining | 27,433,010,473 cr |
Minerals refined | 30,075 |
Materials collected | 61,719 |
Exploration |
|
Systems visited | 15,415 |
Profits from exploration | 2,038,527,213 cr |
Level 2 detailed scans | 81,383 |
Level 3 detailed scans | 80,522 |
Highest payout | 26,065,582 cr |
Total hyperspace distance | 1,060,471 ly |
Total hyperspace jumps | 27,873 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 32W 6D 4H 52M |
Passengers |
|
Total bulk passengers delivered | 25,508 |
Total VIPs delivered | 22,196 |
Total delivered | 47,704 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 226 |
Total profit | 3,382,881 cr |
Total rescue transactions | 67 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,277 |
Grade 1 upgrades generated | 800 |
Grade 2 upgrades generated | 1,105 |
Grade 3 upgrades generated | 1,614 |
Grade 4 upgrades generated | 1,960 |
Grade 5 upgrades generated | 1,798 |
Crew |
|
Crew credits earned | 1,953,015,550 cr |
Crew hired | 17 |
Crew fired | 16 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 19H 36M 45S |
Time in gunner role | 5H 35M 57S |
Time in fighter con role | 1H 55M 38S |
Total credits accrued | 18,496,159 cr |
Total fines accrued | 4,858 cr |