CMDR ShadowNUAR profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 34,509,961,777 cr |
Credits spent on ships | 1,852,268,872 cr |
Credits spent on outfitting | 7,318,968,859 cr |
Credits spent on repairs | 125,022,482 cr |
Credits spent on fuel | 1,551,701 cr |
Credits spent on munitions | 4,271,977 cr |
Insurance claims | 121 |
Total claim costs | 543,310,425 cr |
Combat |
|
Bounties claimed | 37,151 |
Profit from bounties | 6,442,467,335 cr |
Combat bonds | 1,337 |
Profit from combat bonds | 69,441,740 cr |
Assassinations | 49 |
Profit from assassinations | 39,251,075 cr |
Highest single reward | 2,088,700 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 479 |
Lifetime fines value | 1,479,015 cr |
Bounties received/earned | 725 |
Lifetime bounty value | 104,194,665 cr |
Highest bounty issued | 5,052,500 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 5,835,247 cr |
Commodities smuggled | 1,614 |
Average profit | 194,508 cr |
Highest single transaction | 854,754 cr |
Trading |
|
Market network | 162 |
Trading profit | -382,953,289 cr |
Commodities traded | 131,604 |
Average profit | -245,640 cr |
Highest single transaction | 391,580,310 cr |
Mining |
|
Profits from mining | 1,093,133,782 cr |
Minerals refined | 9,635 |
Materials collected | 141,875 |
Exploration |
|
Systems visited | 69,535 |
Profits from exploration | 40,590,266,506 cr |
Level 2 detailed scans | 467,896 |
Level 3 detailed scans | 498,869 |
Highest payout | 71,240,907 cr |
Total hyperspace distance | 6,431,088 ly |
Total hyperspace jumps | 78,796 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,341.73 ly |
Approximate time played | 48W 3D 11H 45M |
Passengers |
|
Total bulk passengers delivered | 13,788 |
Total VIPs delivered | 5,897 |
Total delivered | 19,685 |
Total ejected | 58 |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 669,844 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7,923 |
Grade 1 upgrades generated | 872 |
Grade 2 upgrades generated | 704 |
Grade 3 upgrades generated | 1,420 |
Grade 4 upgrades generated | 1,498 |
Grade 5 upgrades generated | 3,429 |
Crew |
|
Crew credits earned | 4,549,675,666 cr |
Crew hired | 20 |
Crew fired | 16 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1W 5H 40M 16S |
Time in fighter con role | 1H 14M 11S |
Total credits accrued | 3,627,337 cr |