CMDR IGAGURI profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5,915,351,655 cr |
Credits spent on ships | 1,426,783,122 cr |
Credits spent on outfitting | 2,518,524,354 cr |
Credits spent on repairs | 6,256,261 cr |
Credits spent on fuel | 328,323 cr |
Credits spent on munitions | 1,419,054 cr |
Insurance claims | 18 |
Total claim costs | 68,976,542 cr |
Combat |
|
Bounties claimed | 1,216 |
Profit from bounties | 103,414,832 cr |
Combat bonds | 479 |
Profit from combat bonds | 17,426,020 cr |
Assassinations | 8 |
Profit from assassinations | 3,994,480 cr |
Highest single reward | 914,879 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 269,940 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 6,100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8,838 cr |
Commodities smuggled | 18 |
Average profit | 737 cr |
Highest single transaction | 3,792 cr |
Trading |
|
Market network | 74 |
Trading profit | 270,136,496 cr |
Commodities traded | 17,377 |
Average profit | 989,511 cr |
Highest single transaction | 74,770,368 cr |
Mining |
|
Profits from mining | 226,001,262 cr |
Minerals refined | 1,425 |
Materials collected | 13,177 |
Exploration |
|
Systems visited | 21,461 |
Profits from exploration | 3,292,732,158 cr |
Level 2 detailed scans | 63,544 |
Level 3 detailed scans | 68,703 |
Highest payout | 12,130,621 cr |
Total hyperspace distance | 933,543 ly |
Total hyperspace jumps | 23,216 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 49,613.81 ly |
Approximate time played | 13W 1D 16H 7M |
Passengers |
|
Total bulk passengers delivered | 7,628 |
Total VIPs delivered | 89 |
Total delivered | 7,717 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 50,496 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,771 |
Grade 1 upgrades generated | 282 |
Grade 2 upgrades generated | 228 |
Grade 3 upgrades generated | 300 |
Grade 4 upgrades generated | 340 |
Grade 5 upgrades generated | 621 |
Crew |
|
Crew credits earned | 28,159,208 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 56M 50S |
Time in gunner role | 1H 33M 40S |
Time in fighter con role | 11M 11S |
Total credits accrued | 76,286 cr |