CMDR S. Griseus profile
(Krait Phantom)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,650,198,915 cr |
Credits spent on ships | 297,987,770 cr |
Credits spent on outfitting | 232,472,982 cr |
Credits spent on repairs | 741,074 cr |
Credits spent on fuel | 69,423 cr |
Credits spent on munitions | 23,289 cr |
Insurance claims | 5 |
Total claim costs | 7,002,843 cr |
Combat |
|
Bounties claimed | 5 |
Profit from bounties | 67,770 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 2,600 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2,400 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16,447 cr |
Commodities smuggled | 5 |
Average profit | 3,289 cr |
Highest single transaction | 3,295 cr |
Trading |
|
Market network | 85 |
Trading profit | 887,454,397 cr |
Commodities traded | 9,954 |
Average profit | 1,959,060 cr |
Highest single transaction | 199,299,984 cr |
Mining |
|
Profits from mining | 866,928,605 cr |
Minerals refined | 1,058 |
Materials collected | 6,847 |
Exploration |
|
Systems visited | 2,735 |
Profits from exploration | 463,649,986 cr |
Level 2 detailed scans | 7,823 |
Level 3 detailed scans | 11,777 |
Highest payout | 12,346,835 cr |
Total hyperspace distance | 153,183 ly |
Total hyperspace jumps | 3,294 |
Max distance from start | 28,354.49 ly |
Max distance from Sol | 28,396.94 ly |
Max distance from Colonia | 28,478.98 ly |
Approximate time played | 2W 5D 11H 57M |
Passengers |
|
Total bulk passengers delivered | 14,551 |
Total VIPs delivered | 148 |
Total delivered | 14,699 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 187 |
Total profit | 332,519 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 308 |
Grade 1 upgrades generated | 99 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 80 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 32 |
Multi-Crew |
|
Total time in multi-crew | 8H 35M 27S |
Time in gunner role | 2H 46M |
Time in fighter con role | 7M 51S |
Total credits accrued | 315,463 cr |