CMDR Muczachan profile
(Imperial Cutter)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1,584,201,972 cr |
Credits spent on ships | 600,243,071 cr |
Credits spent on outfitting | 600,579,584 cr |
Credits spent on repairs | 5,982,098 cr |
Credits spent on fuel | 130,648 cr |
Credits spent on munitions | 205,339 cr |
Insurance claims | 12 |
Total claim costs | 69,325,313 cr |
Combat |
|
Bounties claimed | 318 |
Profit from bounties | 13,033,567 cr |
Combat bonds | 123 |
Profit from combat bonds | 3,539,240 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 356,225 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 378,782 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1,100 cr |
Highest bounty issued | 800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 474,509 cr |
Commodities smuggled | 25 |
Average profit | 67,787 cr |
Highest single transaction | 426,218 cr |
Trading |
|
Market network | 67 |
Trading profit | 209,536,711 cr |
Commodities traded | 35,926 |
Average profit | 1,218,237 cr |
Highest single transaction | 27,559,224 cr |
Mining |
|
Profits from mining | 118,138,483 cr |
Minerals refined | 528 |
Materials collected | 7,386 |
Exploration |
|
Systems visited | 5,551 |
Profits from exploration | 1,227,936,954 cr |
Level 2 detailed scans | 23,529 |
Level 3 detailed scans | 28,355 |
Highest payout | 16,023,747 cr |
Total hyperspace distance | 351,840 ly |
Total hyperspace jumps | 6,364 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 3W 2D 16H 14M |
Passengers |
|
Total bulk passengers delivered | 203 |
Total VIPs delivered | 200 |
Total delivered | 403 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 789,214 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 289 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 72 |
Grade 4 upgrades generated | 36 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 15,564,400 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 5 |