CMDR Statist 13 profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,186,121,197 cr |
Credits spent on ships | 2,781,449,373 cr |
Credits spent on outfitting | 7,595,783,077 cr |
Credits spent on repairs | 32,490,416 cr |
Credits spent on fuel | 895,373 cr |
Credits spent on munitions | 5,051,528 cr |
Insurance claims | 87 |
Total claim costs | 631,666,205 cr |
Combat |
|
Bounties claimed | 7,026 |
Profit from bounties | 494,109,037 cr |
Combat bonds | 5,540 |
Profit from combat bonds | 204,194,142 cr |
Assassinations | 42 |
Profit from assassinations | 8,780,743 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 190 |
Crime |
|
Fines issued | 328 |
Lifetime fines value | 10,144,945 cr |
Bounties received/earned | 750 |
Lifetime bounty value | 996,850 cr |
Highest bounty issued | 129,700 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 51,159 cr |
Commodities smuggled | 84 |
Average profit | 6,395 cr |
Highest single transaction | 49,500 cr |
Trading |
|
Market network | 151 |
Trading profit | 11,202,621,649 cr |
Commodities traded | 295,902 |
Average profit | 11,047,950 cr |
Highest single transaction | 633,210,624 cr |
Mining |
|
Profits from mining | 15,399,253,697 cr |
Minerals refined | 19,290 |
Materials collected | 70,122 |
Exploration |
|
Systems visited | 7,819 |
Profits from exploration | 681,730,108 cr |
Level 2 detailed scans | 19,001 |
Level 3 detailed scans | 21,058 |
Highest payout | 9,063,498 cr |
Total hyperspace distance | 455,988 ly |
Total hyperspace jumps | 13,326 |
Max distance from start | 30,739.15 ly |
Max distance from Sol | 30,798.37 ly |
Max distance from Colonia | 25,744.64 ly |
Approximate time played | 22W 5D 20H 50M |
Passengers |
|
Total bulk passengers delivered | 92 |
Total VIPs delivered | 156 |
Total delivered | 248 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 1,311 |
Total profit | 47,717,697 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,103 |
Grade 1 upgrades generated | 719 |
Grade 2 upgrades generated | 785 |
Grade 3 upgrades generated | 838 |
Grade 4 upgrades generated | 918 |
Grade 5 upgrades generated | 843 |
Crew |
|
Crew credits earned | 2,821,700,814 cr |
Crew hired | 25 |
Crew fired | 12 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 23H 36M |
Time in gunner role | 2M 17S |
Time in fighter con role | 8M 4S |
Total credits accrued | 1,262,860 cr |