CMDR Corso profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23,095,069,544 cr |
Credits spent on ships | 1,484,136,841 cr |
Credits spent on outfitting | 5,599,031,073 cr |
Credits spent on repairs | 319,267,573 cr |
Credits spent on fuel | 56,992,207 cr |
Credits spent on munitions | 9,970,308 cr |
Insurance claims | 168 |
Total claim costs | 923,608,272 cr |
Combat |
|
Bounties claimed | 44,608 |
Profit from bounties | 6,101,335,286 cr |
Combat bonds | 22,003 |
Profit from combat bonds | 59,632,728,182 cr |
Assassinations | 137 |
Profit from assassinations | 122,341,669 cr |
Highest single reward | 2,221,616 cr |
Skimmers killed | 2,911 |
Crime |
|
Fines issued | 1,627 |
Lifetime fines value | 10,861,605 cr |
Bounties received/earned | 4,403 |
Lifetime bounty value | 5,496,525 cr |
Highest bounty issued | 751,600 cr |
Smuggling |
|
Black market network | 81 |
Black market profit | 22,869,978 cr |
Commodities smuggled | 5,629 |
Average profit | 83,164 cr |
Highest single transaction | 1,161,356 cr |
Trading |
|
Market network | 818 |
Trading profit | 74,652,196,061 cr |
Commodities traded | 3,272,651 |
Average profit | 7,571,985 cr |
Highest single transaction | 1,160,886,144 cr |
Mining |
|
Profits from mining | 47,186,563,126 cr |
Minerals refined | 83,289 |
Materials collected | 64,983 |
Exploration |
|
Systems visited | 37,278 |
Profits from exploration | 7,955,036,104 cr |
Level 2 detailed scans | 182,570 |
Level 3 detailed scans | 494,397 |
Highest payout | 46,766,660 cr |
Total hyperspace distance | 2,496,400 ly |
Total hyperspace jumps | 65,892 |
Max distance from start | 65,656.15 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 80W 2D 7H 3M |
Passengers |
|
Total bulk passengers delivered | 92,626 |
Total VIPs delivered | 83,913 |
Total delivered | 176,539 |
Total ejected | 470 |
Search and Rescue |
|
Total items rescued | 7,980 |
Total profit | 187,974,717 cr |
Total rescue transactions | 81 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4,569 |
Grade 1 upgrades generated | 806 |
Grade 2 upgrades generated | 388 |
Grade 3 upgrades generated | 641 |
Grade 4 upgrades generated | 827 |
Grade 5 upgrades generated | 1,907 |
Multi-Crew |
|
Total time in multi-crew | 2D 7H 15M 46S |
Time in gunner role | 1H 59M 56S |
Time in fighter con role | 2H 24M 53S |
Total credits accrued | 2,154,119 cr |
Total fines accrued | 572,428 cr |