CMDR Halzote profile

(Krait Phantom)

Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,667,225,705 cr |
Credits spent on ships | 2,976,949,119 cr |
Credits spent on outfitting | 15,166,146,262 cr |
Credits spent on repairs | 60,461,520 cr |
Credits spent on fuel | 1,250,231 cr |
Credits spent on munitions | 9,422,704 cr |
Insurance claims | 140 |
Total claim costs | 427,495,179 cr |
Combat |
|
Bounties claimed | 10,649 |
Profit from bounties | 527,822,248 cr |
Combat bonds | 1,556 |
Profit from combat bonds | 114,263,398 cr |
Assassinations | 91 |
Profit from assassinations | 94,990,368 cr |
Highest single reward | 643,925 cr |
Skimmers killed | 954 |
Crime |
|
Fines issued | 1,049 |
Lifetime fines value | 5,462,711 cr |
Bounties received/earned | 3,598 |
Lifetime bounty value | 18,940,210 cr |
Highest bounty issued | 549,000 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 4,358,209 cr |
Commodities smuggled | 847 |
Average profit | 38,913 cr |
Highest single transaction | 1,412,532 cr |
Trading |
|
Market network | 138 |
Trading profit | 10,497,638,518 cr |
Commodities traded | 56,340 |
Average profit | 7,822,383 cr |
Highest single transaction | 797,030,640 cr |
Mining |
|
Profits from mining | 10,388,752,955 cr |
Minerals refined | 16,767 |
Materials collected | 53,146 |
Exploration |
|
Systems visited | 10,137 |
Profits from exploration | 293,911,603 cr |
Level 2 detailed scans | 9,012 |
Level 3 detailed scans | 14,665 |
Highest payout | 10,738,190 cr |
Total hyperspace distance | 427,835 ly |
Total hyperspace jumps | 16,704 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 22,974.38 ly |
Approximate time played | 20W 2D 14H 1M |
Passengers |
|
Total bulk passengers delivered | 4,038 |
Total VIPs delivered | 185 |
Total delivered | 4,223 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 2,525 |
Total profit | 61,327,658 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,269 |
Grade 1 upgrades generated | 546 |
Grade 2 upgrades generated | 465 |
Grade 3 upgrades generated | 758 |
Grade 4 upgrades generated | 827 |
Grade 5 upgrades generated | 673 |
Crew |
|
Crew credits earned | 1,273,242,629 cr |
Crew hired | 74 |
Crew fired | 67 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 1D 30M 36S |
Time in gunner role | 38M 51S |
Time in fighter con role | 2M 12S |