CMDR Taen profile
(Mandalay)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19,558,988,142 cr |
Credits spent on ships | 2,184,726,174 cr |
Credits spent on outfitting | 5,699,565,285 cr |
Credits spent on repairs | 82,419,579 cr |
Credits spent on fuel | 813,581 cr |
Credits spent on munitions | 12,887,949 cr |
Insurance claims | 256 |
Total claim costs | 1,941,149,681 cr |
Combat |
|
Bounties claimed | 2,273 |
Profit from bounties | 112,009,174 cr |
Combat bonds | 3,123 |
Profit from combat bonds | 1,714,075,324 cr |
Assassinations | 3 |
Profit from assassinations | 864,625 cr |
Highest single reward | 860,876 cr |
Skimmers killed | 177 |
Crime |
|
Fines issued | 166 |
Lifetime fines value | 1,469,500 cr |
Bounties received/earned | 419 |
Lifetime bounty value | 1,722,795 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 602,948 cr |
Commodities smuggled | 289 |
Average profit | 15,867 cr |
Highest single transaction | 157,800 cr |
Trading |
|
Market network | 173 |
Trading profit | 520,486,438 cr |
Commodities traded | 103,110 |
Average profit | 452,597 cr |
Highest single transaction | 21,522,240 cr |
Mining |
|
Profits from mining | 23,233,801 cr |
Minerals refined | 4,200 |
Materials collected | 37,986 |
Exploration |
|
Systems visited | 87,999 |
Profits from exploration | 19,412,139,848 cr |
Level 2 detailed scans | 473,340 |
Level 3 detailed scans | 1,070,865 |
Highest payout | 21,103,444 cr |
Total hyperspace distance | 5,267,102 ly |
Total hyperspace jumps | 92,592 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,341.73 ly |
Approximate time played | 65W 4D 20H 32M |
Passengers |
|
Total bulk passengers delivered | 4,409 |
Total VIPs delivered | 534 |
Total delivered | 4,943 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 964,119 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4,921 |
Grade 1 upgrades generated | 784 |
Grade 2 upgrades generated | 677 |
Grade 3 upgrades generated | 1,014 |
Grade 4 upgrades generated | 1,000 |
Grade 5 upgrades generated | 1,446 |
Crew |
|
Crew credits earned | 1,067,635,362 cr |
Crew hired | 28 |
Crew fired | 12 |
Crew lost | 37 |
Multi-Crew |
|
Total time in multi-crew | 1D 5M 9S |
Time in gunner role | 1H 29M 35S |
Time in fighter con role | 12M 57S |