CMDR Morin78 profile
(Federal Corvette)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,131,214,723 cr |
Credits spent on ships | 1,968,412,690 cr |
Credits spent on outfitting | 4,809,422,848 cr |
Credits spent on repairs | 26,431,970 cr |
Credits spent on fuel | 652,604 cr |
Credits spent on munitions | 2,196,989 cr |
Insurance claims | 42 |
Total claim costs | 121,656,426 cr |
Combat |
|
Bounties claimed | 2,731 |
Profit from bounties | 187,306,181 cr |
Combat bonds | 1,992 |
Profit from combat bonds | 86,319,070 cr |
Assassinations | 67 |
Profit from assassinations | 75,113,686 cr |
Highest single reward | 803,753 cr |
Skimmers killed | 123 |
Crime |
|
Fines issued | 530 |
Lifetime fines value | 176,473,440 cr |
Bounties received/earned | 236 |
Lifetime bounty value | 438,935 cr |
Highest bounty issued | 114,200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 135,238,800 cr |
Commodities smuggled | 17,398 |
Average profit | 430,697 cr |
Highest single transaction | 1,479,430 cr |
Trading |
|
Market network | 209 |
Trading profit | 3,014,312,084 cr |
Commodities traded | 102,652 |
Average profit | 3,588,467 cr |
Highest single transaction | 327,093,228 cr |
Mining |
|
Profits from mining | 4,048,540,694 cr |
Minerals refined | 4,828 |
Materials collected | 24,454 |
Exploration |
|
Systems visited | 8,457 |
Profits from exploration | 816,513,248 cr |
Level 2 detailed scans | 14,725 |
Level 3 detailed scans | 16,976 |
Highest payout | 16,840,912 cr |
Total hyperspace distance | 526,966 ly |
Total hyperspace jumps | 11,324 |
Max distance from start | 65,507.08 ly |
Max distance from Sol | 65,563.91 ly |
Max distance from Colonia | 46,536.83 ly |
Approximate time played | 10W 3D 10H 27M |
Passengers |
|
Total bulk passengers delivered | 5,910 |
Total VIPs delivered | 598 |
Total delivered | 6,508 |
Total ejected | 112 |
Search and Rescue |
|
Total items rescued | 537 |
Total profit | 17,697,731 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,261 |
Grade 1 upgrades generated | 546 |
Grade 2 upgrades generated | 410 |
Grade 3 upgrades generated | 657 |
Grade 4 upgrades generated | 784 |
Grade 5 upgrades generated | 864 |
Crew |
|
Crew credits earned | 691,356,574 cr |
Crew hired | 14 |
Crew fired | 8 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 31M 5S |
Time in gunner role | 32M 3S |