CMDR Richard Anderson profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,775,598,640 cr |
Credits spent on ships | 4,741,880,234 cr |
Credits spent on outfitting | 10,759,715,702 cr |
Credits spent on repairs | 43,907,506 cr |
Credits spent on fuel | 2,954,743 cr |
Credits spent on munitions | 1,886,063 cr |
Insurance claims | 125 |
Total claim costs | 599,539,717 cr |
Combat |
|
Bounties claimed | 5,344 |
Profit from bounties | 100,404,256 cr |
Combat bonds | 362 |
Profit from combat bonds | 16,681,384 cr |
Assassinations | 87 |
Profit from assassinations | 7,583,360 cr |
Highest single reward | 375,700 cr |
Skimmers killed | 460 |
Crime |
|
Fines issued | 445 |
Lifetime fines value | 21,931,188 cr |
Bounties received/earned | 478 |
Lifetime bounty value | 300,705 cr |
Highest bounty issued | 17,830 cr |
Smuggling |
|
Black market network | 41 |
Black market profit | 121,278,182 cr |
Commodities smuggled | 7,348 |
Average profit | 730,591 cr |
Highest single transaction | 29,747,124 cr |
Trading |
|
Market network | 396 |
Trading profit | 779,478,364 cr |
Commodities traded | 415,689 |
Average profit | 283,860 cr |
Highest single transaction | 25,444,486 cr |
Mining |
|
Profits from mining | 94,866,289 cr |
Minerals refined | 7,326 |
Materials collected | 40,613 |
Exploration |
|
Systems visited | 40,192 |
Profits from exploration | 1,861,203,385 cr |
Level 2 detailed scans | 52,840 |
Level 3 detailed scans | 168,487 |
Highest payout | 14,872,248 cr |
Total hyperspace distance | 1,540,920 ly |
Total hyperspace jumps | 51,330 |
Max distance from start | 65,570.00 ly |
Max distance from Sol | 65,626.87 ly |
Max distance from Colonia | 46,587.93 ly |
Approximate time played | 31W 21H 48M |
Passengers |
|
Total bulk passengers delivered | 3,068 |
Total VIPs delivered | 26,715 |
Total delivered | 29,783 |
Total ejected | 245 |
Search and Rescue |
|
Total items rescued | 173 |
Total profit | 2,165,260 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,813 |
Grade 1 upgrades generated | 1,755 |
Grade 2 upgrades generated | 511 |
Grade 3 upgrades generated | 625 |
Grade 4 upgrades generated | 481 |
Grade 5 upgrades generated | 441 |
Crew |
|
Crew credits earned | 1,714,639,155 cr |
Crew hired | 122 |
Crew fired | 119 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 21H 24M 10S |
Time in gunner role | 1H 15M 17S |
Time in fighter con role | 19M 37S |