CMDR Johan Smalahove profile
(Anaconda)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 12,626,391,023 cr |
Credits spent on ships | 992,913,697 cr |
Credits spent on outfitting | 1,386,235,575 cr |
Credits spent on repairs | 20,829,398 cr |
Credits spent on fuel | 146,468 cr |
Credits spent on munitions | 3,079,725 cr |
Insurance claims | 27 |
Total claim costs | 112,630,144 cr |
Combat |
|
Bounties claimed | 9,962 |
Profit from bounties | 428,065,031 cr |
Combat bonds | 2,734 |
Profit from combat bonds | 95,331,358 cr |
Assassinations | 74 |
Profit from assassinations | 43,753,602 cr |
Highest single reward | 1,112,274 cr |
Skimmers killed | 360 |
Crime |
|
Fines issued | 171 |
Lifetime fines value | 69,660 cr |
Bounties received/earned | 242 |
Lifetime bounty value | 313,813 cr |
Highest bounty issued | 10,330 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 2,109,388 cr |
Commodities smuggled | 866 |
Average profit | 20,680 cr |
Highest single transaction | 489,888 cr |
Trading |
|
Market network | 226 |
Trading profit | 7,968,263,251 cr |
Commodities traded | 81,646 |
Average profit | 6,673,587 cr |
Highest single transaction | 316,683,072 cr |
Mining |
|
Profits from mining | 7,286,931,996 cr |
Minerals refined | 6,658 |
Materials collected | 18,564 |
Exploration |
|
Systems visited | 12,123 |
Profits from exploration | 649,958,822 cr |
Level 2 detailed scans | 25,892 |
Level 3 detailed scans | 92,545 |
Highest payout | 18,774,925 cr |
Total hyperspace distance | 457,509 ly |
Total hyperspace jumps | 14,837 |
Max distance from start | 39,369.09 ly |
Max distance from Sol | 39,358.09 ly |
Max distance from Colonia | 47,808.93 ly |
Approximate time played | 14W 8H 38M |
Passengers |
|
Total bulk passengers delivered | 1,330 |
Total VIPs delivered | 249 |
Total delivered | 1,579 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 313 |
Total profit | 10,263,169 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 550 |
Grade 1 upgrades generated | 111 |
Grade 2 upgrades generated | 90 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 106 |
Grade 5 upgrades generated | 123 |
Crew |
|
Crew credits earned | 327,077,223 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 3M 23S |