Perfil de HaLfY47
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 59.700.363.651 cr |
Credits spent on ships | 3.944.796.331 cr |
Credits spent on outfitting | 371.662.503.200 cr |
Credits spent on repairs | 414.261.706 cr |
Credits spent on fuel | 5.827.239 cr |
Credits spent on munitions | 78.008.894 cr |
Insurance claims | 255 |
Total claim costs | 2.693.150.867 cr |
Combat |
|
Bounties claimed | 25.781 |
Profit from bounties | 3.753.880.606 cr |
Combat bonds | 23.263 |
Profit from combat bonds | 15.955.833.411 cr |
Assassinations | 1.473 |
Profit from assassinations | 1.508.582.704 cr |
Highest single reward | 2.612.592 cr |
Skimmers killed | 888 |
Crime |
|
Fines issued | 7.449 |
Lifetime fines value | 34.577.187 cr |
Bounties received/earned | 13.299 |
Lifetime bounty value | 287.308.535 cr |
Highest bounty issued | 3.006.300 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | 627.622.344 cr |
Commodities smuggled | 50.468 |
Average profit | 1.483.741 cr |
Highest single transaction | 27.197.856 cr |
Trading |
|
Market network | 396 |
Trading profit | 39.955.750.325 cr |
Commodities traded | 898.085 |
Average profit | 9.926.894 cr |
Highest single transaction | 1.071.978.264 cr |
Mining |
|
Profits from mining | 23.804.678.215 cr |
Minerals refined | 27.304 |
Materials collected | 302.990 |
Exploration |
|
Systems visited | 31.181 |
Profits from exploration | 3.960.686.795 cr |
Level 2 detailed scans | 112.704 |
Level 3 detailed scans | 122.295 |
Highest payout | 24.273.644 cr |
Total hyperspace distance | 2.448.711 a.l. |
Total hyperspace jumps | 62.650 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 55W 5D 17H 51M |
Passengers |
|
Total bulk passengers delivered | 15.101 |
Total VIPs delivered | 884 |
Total delivered | 15.985 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 2.397 |
Total profit | 133.818.737 cr |
Total rescue transactions | 137 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 24.130 |
Grade 1 upgrades generated | 1.945 |
Grade 2 upgrades generated | 2.473 |
Grade 3 upgrades generated | 3.519 |
Grade 4 upgrades generated | 5.019 |
Grade 5 upgrades generated | 11.174 |
Crew |
|
Crew credits earned | 1.336.022.451 cr |
Crew hired | 336 |
Crew fired | 313 |
Crew lost | 32 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 47M 6S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 31M 32S |
Total credits accrued | 892.344 cr |