Perfil de T.J. Kirk
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14.692.953.637 cr |
Credits spent on ships | 1.643.695.420 cr |
Credits spent on outfitting | 3.580.696.836 cr |
Credits spent on repairs | 159.957.044 cr |
Credits spent on fuel | 936.553 cr |
Credits spent on munitions | 12.918.859 cr |
Insurance claims | 389 |
Total claim costs | 4.294.409.664 cr |
Combat |
|
Bounties claimed | 2.528 |
Profit from bounties | 375.927.560 cr |
Combat bonds | 3.051 |
Profit from combat bonds | 12.319.927.287 cr |
Assassinations | 43 |
Profit from assassinations | 40.992.623 cr |
Highest single reward | 1.322.273 cr |
Skimmers killed | 84 |
Crime |
|
Fines issued | 374 |
Lifetime fines value | 4.158.320 cr |
Bounties received/earned | 244 |
Lifetime bounty value | 2.739.585 cr |
Highest bounty issued | 752.400 cr |
Smuggling |
|
Black market network | 45 |
Black market profit | 5.326.265 cr |
Commodities smuggled | 2.684 |
Average profit | 58.530 cr |
Highest single transaction | 942.792 cr |
Trading |
|
Market network | 260 |
Trading profit | 761.489.501 cr |
Commodities traded | 224.095 |
Average profit | 657.023 cr |
Highest single transaction | 25.041.685 cr |
Mining |
|
Profits from mining | 1.314.729.283 cr |
Minerals refined | 2.084 |
Materials collected | 28.914 |
Exploration |
|
Systems visited | 21.222 |
Profits from exploration | 3.122.791.046 cr |
Level 2 detailed scans | 59.892 |
Level 3 detailed scans | 100.222 |
Highest payout | 15.946.629 cr |
Total hyperspace distance | 1.084.072 a.l. |
Total hyperspace jumps | 27.875 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 48.029,90 a.l. |
Approximate time played | 27W 10H 37M |
Passengers |
|
Total bulk passengers delivered | 133 |
Total VIPs delivered | 71 |
Total delivered | 204 |
Total ejected | 118 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1.742.044 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3.371 |
Grade 1 upgrades generated | 679 |
Grade 2 upgrades generated | 527 |
Grade 3 upgrades generated | 724 |
Grade 4 upgrades generated | 898 |
Grade 5 upgrades generated | 543 |
Crew |
|
Crew credits earned | 1.263.497.422 cr |
Crew hired | 13 |
Crew fired | 13 |
Crew lost | 29 |
Multi-Crew |
|
Total time in multi-crew | 6H 50M 45S |
Time in gunner role | 1M 16S |
Time in fighter con role | 47M 15S |
Total credits accrued | 20.847.463 cr |