Perfil de Scott
(Krait MkII)
Federation: Recruit
Empire: Earl
Balance |
|
---|---|
Current assets | 997.800.798 cr |
Credits spent on ships | 300.452.382 cr |
Credits spent on outfitting | 421.600.011 cr |
Credits spent on repairs | 1.754.926 cr |
Credits spent on fuel | 230.194 cr |
Credits spent on munitions | 292.936 cr |
Insurance claims | 34 |
Total claim costs | 11.667.421 cr |
Combat |
|
Bounties claimed | 1.430 |
Profit from bounties | 34.428.924 cr |
Combat bonds | 186 |
Profit from combat bonds | 4.529.400 cr |
Assassinations | 11 |
Profit from assassinations | 2.915.644 cr |
Highest single reward | 0 cr |
Skimmers killed | 140 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 48.576 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 101.165 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6.716.000 cr |
Commodities smuggled | 1.094 |
Average profit | 395.059 cr |
Highest single transaction | 1.160.272 cr |
Trading |
|
Market network | 86 |
Trading profit | 71.899.868 cr |
Commodities traded | 23.767 |
Average profit | 170.784 cr |
Highest single transaction | 1.690.416 cr |
Mining |
|
Profits from mining | 3.720.381 cr |
Minerals refined | 506 |
Materials collected | 5.938 |
Exploration |
|
Systems visited | 5.348 |
Profits from exploration | 81.662.130 cr |
Level 2 detailed scans | 6.950 |
Level 3 detailed scans | 52.822 |
Highest payout | 1.200.112 cr |
Total hyperspace distance | 189.961 a.l. |
Total hyperspace jumps | 7.358 |
Max distance from start | 12.143,63 a.l. |
Approximate time played | 5W 9H 23M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 38 |
Total delivered | 38 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2.527 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 505 |
Grade 1 upgrades generated | 251 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 159.162 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 11M 27S |
Time in gunner role | 57M 32S |
Time in fighter con role | 21M 54S |