Perfil de Bloody-Lyra
(Federal Corvette)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1.603.332.279 cr |
Credits spent on ships | 695.368.670 cr |
Credits spent on outfitting | 686.534.814 cr |
Credits spent on repairs | 6.229.469 cr |
Credits spent on fuel | 118.696 cr |
Credits spent on munitions | 2.574.067 cr |
Insurance claims | 9 |
Total claim costs | 21.259.546 cr |
Combat |
|
Bounties claimed | 4.695 |
Profit from bounties | 264.351.890 cr |
Combat bonds | 14 |
Profit from combat bonds | 579.436 cr |
Assassinations | 1 |
Profit from assassinations | 6.097 cr |
Highest single reward | 979.317 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 9.455 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 10.700 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 101.988 cr |
Commodities smuggled | 4 |
Average profit | 33.996 cr |
Highest single transaction | 56.246 cr |
Trading |
|
Market network | 40 |
Trading profit | 345.434.980 cr |
Commodities traded | 23.443 |
Average profit | 1.744.621 cr |
Highest single transaction | 109.088.640 cr |
Mining |
|
Profits from mining | 305.949.462 cr |
Minerals refined | 510 |
Materials collected | 6.054 |
Exploration |
|
Systems visited | 7.222 |
Profits from exploration | 350.049.658 cr |
Level 2 detailed scans | 10.427 |
Level 3 detailed scans | 10.888 |
Highest payout | 8.667.947 cr |
Total hyperspace distance | 465.073 a.l. |
Total hyperspace jumps | 8.594 |
Max distance from start | 65.271,61 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 5W 3D 1H 39M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 42 |
Total delivered | 42 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 91.068 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 238 |
Grade 1 upgrades generated | 81 |
Grade 2 upgrades generated | 46 |
Grade 3 upgrades generated | 62 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 16.038.464 cr |
Crew hired | 28 |
Crew fired | 28 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 22M 15S |
Time in gunner role | 2M 48S |
Time in fighter con role | 1H 7M 52S |
Total credits accrued | 1.871.719 cr |