Perfil de Berkay Bakunin
(Keelback)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 68.271.648.872 cr |
Credits spent on ships | 3.393.628.944 cr |
Credits spent on outfitting | 16.226.755.751 cr |
Credits spent on repairs | 140.625.019 cr |
Credits spent on fuel | 2.336.018 cr |
Credits spent on munitions | 19.841.294 cr |
Insurance claims | 145 |
Total claim costs | 2.097.402.205 cr |
Combat |
|
Bounties claimed | 50.189 |
Profit from bounties | 358.239.739 cr |
Combat bonds | 10.476 |
Profit from combat bonds | 7.501.023.681 cr |
Assassinations | 326 |
Profit from assassinations | 288.765.359 cr |
Highest single reward | 1.773.926 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 3.575 |
Lifetime fines value | 8.024.543 cr |
Bounties received/earned | 5.545 |
Lifetime bounty value | 462.122.400 cr |
Highest bounty issued | 5.215.200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 20.369 cr |
Commodities smuggled | 12 |
Average profit | 4.074 cr |
Highest single transaction | 16.272 cr |
Trading |
|
Market network | 803 |
Trading profit | 60.442.117.720 cr |
Commodities traded | 4.002.721 |
Average profit | 10.013.605 cr |
Highest single transaction | 1.292.805.024 cr |
Mining |
|
Profits from mining | 40.697.064.039 cr |
Minerals refined | 56.019 |
Materials collected | 72.235 |
Exploration |
|
Systems visited | 31.796 |
Profits from exploration | 3.774.433.165 cr |
Level 2 detailed scans | 144.116 |
Level 3 detailed scans | 144.113 |
Highest payout | 18.577.621 cr |
Total hyperspace distance | 4.011.642 a.l. |
Total hyperspace jumps | 41.064 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 48.991,05 a.l. |
Approximate time played | 36W 6H 33M |
Passengers |
|
Total bulk passengers delivered | 51.918 |
Total VIPs delivered | 3.331 |
Total delivered | 55.249 |
Total ejected | 249 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 1.214.100 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 12.039 |
Grade 1 upgrades generated | 984 |
Grade 2 upgrades generated | 1.319 |
Grade 3 upgrades generated | 1.861 |
Grade 4 upgrades generated | 2.521 |
Grade 5 upgrades generated | 5.354 |
Crew |
|
Crew credits earned | 4.349.931.049 cr |
Crew hired | 77 |
Crew fired | 76 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 58M 52S |
Time in gunner role | 5M 13S |