Perfil de De La Zorra
(Fer-de-Lance)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.760.893.001 cr |
Credits spent on ships | 1.699.511.266 cr |
Credits spent on outfitting | 3.389.024.880 cr |
Credits spent on repairs | 32.019.253 cr |
Credits spent on fuel | 370.652 cr |
Credits spent on munitions | 1.806.591 cr |
Insurance claims | 116 |
Total claim costs | 855.842.066 cr |
Combat |
|
Bounties claimed | 1.988 |
Profit from bounties | 553.538.073 cr |
Combat bonds | 290 |
Profit from combat bonds | 8.877.898 cr |
Assassinations | 12 |
Profit from assassinations | 1.340.682 cr |
Highest single reward | 446.750 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 302 |
Lifetime fines value | 2.395.174 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 37.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2.342.302 cr |
Commodities smuggled | 2.134 |
Average profit | 468.460 cr |
Highest single transaction | 1.065.540 cr |
Trading |
|
Market network | 60 |
Trading profit | 23.666.957.911 cr |
Commodities traded | 150.196 |
Average profit | 61.154.930 cr |
Highest single transaction | 666.012.600 cr |
Mining |
|
Profits from mining | 3.323.472.340 cr |
Minerals refined | 4.068 |
Materials collected | 4.109 |
Exploration |
|
Systems visited | 6.303 |
Profits from exploration | 441.650.986 cr |
Level 2 detailed scans | 21.144 |
Level 3 detailed scans | 21.144 |
Highest payout | 8.005.904 cr |
Total hyperspace distance | 314.386 a.l. |
Total hyperspace jumps | 8.780 |
Max distance from start | 22.236,33 a.l. |
Max distance from Sol | 22.256,65 a.l. |
Max distance from Colonia | 27.954,29 a.l. |
Approximate time played | 7W 4D 4H 25M |
Passengers |
|
Total bulk passengers delivered | 4.868 |
Total VIPs delivered | 263 |
Total delivered | 5.131 |
Total ejected | 110 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 236 |
Grade 1 upgrades generated | 100 |
Grade 2 upgrades generated | 54 |
Grade 3 upgrades generated | 64 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 1.492.522.254 cr |
Crew hired | 9 |
Crew fired | 8 |
Multi-Crew |
|
Total time in multi-crew | 15H 17M 15S |
Time in gunner role | 3S |
Time in fighter con role | 37M 38S |
Total credits accrued | 379.146 cr |