Perfil de Robert Macleod
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1.768.446.017 cr |
Credits spent on ships | 1.049.997.864 cr |
Credits spent on outfitting | 1.998.650.750 cr |
Credits spent on repairs | 11.367.654 cr |
Credits spent on fuel | 614.184 cr |
Credits spent on munitions | 1.849.926 cr |
Insurance claims | 56 |
Total claim costs | 341.891.908 cr |
Combat |
|
Bounties claimed | 1.062 |
Profit from bounties | 49.044.412 cr |
Combat bonds | 283 |
Profit from combat bonds | 11.556.166 cr |
Assassinations | 5 |
Profit from assassinations | 360.604 cr |
Highest single reward | 63.000 cr |
Skimmers killed | 723 |
Crime |
|
Fines issued | 307 |
Lifetime fines value | 6.014.451 cr |
Bounties received/earned | 216 |
Lifetime bounty value | 415.345 cr |
Highest bounty issued | 18.060 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 17.474.228 cr |
Commodities smuggled | 5.457 |
Average profit | 246.116 cr |
Highest single transaction | 1.531.524 cr |
Trading |
|
Market network | 87 |
Trading profit | 285.275.084 cr |
Commodities traded | 99.364 |
Average profit | 752.705 cr |
Highest single transaction | 14.023.530 cr |
Mining |
|
Profits from mining | 41.567.420 cr |
Minerals refined | 806 |
Materials collected | 5.526 |
Exploration |
|
Systems visited | 13.182 |
Profits from exploration | 208.466.250 cr |
Level 2 detailed scans | 2.553 |
Level 3 detailed scans | 131.122 |
Highest payout | 3.126.332 cr |
Total hyperspace distance | 460.912 a.l. |
Total hyperspace jumps | 15.217 |
Max distance from start | 65.262,60 a.l. |
Max distance from Sol | 26.070,96 a.l. |
Max distance from Colonia | 46.142,33 a.l. |
Approximate time played | 11W 4D 9H 41M |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 219.720 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 482 |
Grade 1 upgrades generated | 193 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 62 |
Grade 5 upgrades generated | 88 |
Crew |
|
Crew credits earned | 173.316.851 cr |
Crew hired | 9 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 1M 40S |
Time in gunner role | 1M 58S |
Time in fighter con role | 2M 20S |
Total credits accrued | 1.427.335 cr |