Perfil de Broaderash
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2.863.412.303 cr |
Credits spent on ships | 641.633.008 cr |
Credits spent on outfitting | 1.421.361.304 cr |
Credits spent on repairs | 19.872.926 cr |
Credits spent on fuel | 126.871 cr |
Credits spent on munitions | 432.311 cr |
Insurance claims | 81 |
Total claim costs | 316.064.103 cr |
Combat |
|
Bounties claimed | 3.275 |
Profit from bounties | 136.536.959 cr |
Combat bonds | 326 |
Profit from combat bonds | 9.831.087 cr |
Assassinations | 7 |
Profit from assassinations | 4.499.770 cr |
Highest single reward | 333.100 cr |
Skimmers killed | 230 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 796.202 cr |
Bounties received/earned | 380 |
Lifetime bounty value | 193.160 cr |
Highest bounty issued | 12.360 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 384.586 cr |
Commodities smuggled | 107 |
Average profit | 16.721 cr |
Highest single transaction | 126.682 cr |
Trading |
|
Market network | 187 |
Trading profit | 907.392.562 cr |
Commodities traded | 30.414 |
Average profit | 1.131.412 cr |
Highest single transaction | 232.383.200 cr |
Mining |
|
Profits from mining | 874.338.205 cr |
Minerals refined | 2.015 |
Materials collected | 17.388 |
Exploration |
|
Systems visited | 8.331 |
Profits from exploration | 313.151.523 cr |
Level 2 detailed scans | 17.182 |
Level 3 detailed scans | 142.531 |
Highest payout | 4.528.348 cr |
Total hyperspace distance | 340.771 a.l. |
Total hyperspace jumps | 9.690 |
Max distance from start | 56.883,14 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 6W 8H 45M |
Passengers |
|
Total bulk passengers delivered | 3.674 |
Total VIPs delivered | 428 |
Total delivered | 4.102 |
Total ejected | 172 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 101.289 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.030 |
Grade 1 upgrades generated | 236 |
Grade 2 upgrades generated | 185 |
Grade 3 upgrades generated | 222 |
Grade 4 upgrades generated | 158 |
Grade 5 upgrades generated | 229 |
Crew |
|
Crew credits earned | 252.153.139 cr |
Crew hired | 17 |
Crew fired | 3 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 6M 33S |