Perfil de TRIVIALPURSUIT
(Imperial Courier)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 29.983.678.208 cr |
Credits spent on ships | 2.519.593.148 cr |
Credits spent on outfitting | 5.802.523.897 cr |
Credits spent on repairs | 61.144.412 cr |
Credits spent on fuel | 992.257 cr |
Credits spent on munitions | 2.026.899 cr |
Insurance claims | 90 |
Total claim costs | 1.433.038.050 cr |
Combat |
|
Bounties claimed | 21.976 |
Profit from bounties | 2.276.220.521 cr |
Combat bonds | 1.122 |
Profit from combat bonds | 416.808.964 cr |
Assassinations | 63 |
Profit from assassinations | 109.070.422 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 95 |
Crime |
|
Fines issued | 259 |
Lifetime fines value | 7.191.799 cr |
Bounties received/earned | 761 |
Lifetime bounty value | 6.858.700 cr |
Highest bounty issued | 2.259.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1.211.263 cr |
Commodities smuggled | 305 |
Average profit | 75.704 cr |
Highest single transaction | 900.543 cr |
Trading |
|
Market network | 122 |
Trading profit | 6.669.179.769 cr |
Commodities traded | 364.661 |
Average profit | 7.754.860 cr |
Highest single transaction | 1.050.755.328 cr |
Mining |
|
Profits from mining | 45.226.122 cr |
Minerals refined | 1.620 |
Materials collected | 99.554 |
Exploration |
|
Systems visited | 13.311 |
Profits from exploration | 2.069.464.964 cr |
Level 2 detailed scans | 52.557 |
Level 3 detailed scans | 52.557 |
Highest payout | 15.846.083 cr |
Total hyperspace distance | 1.627.060 a.l. |
Total hyperspace jumps | 18.199 |
Max distance from start | 65.574,23 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.713,48 a.l. |
Approximate time played | 24W 14H 19M |
Passengers |
|
Total bulk passengers delivered | 7.255 |
Total VIPs delivered | 0 |
Total delivered | 7.255 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 958.435 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4.818 |
Grade 1 upgrades generated | 531 |
Grade 2 upgrades generated | 588 |
Grade 3 upgrades generated | 814 |
Grade 4 upgrades generated | 1.037 |
Grade 5 upgrades generated | 1.848 |
Crew |
|
Crew credits earned | 4.908.560.684 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 3D 2H 3M |