Perfil de Igor Lazarev
(Alliance Challenger)
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 3.020.928.132 cr |
Credits spent on ships | 389.570.143 cr |
Credits spent on outfitting | 1.140.327.568 cr |
Credits spent on repairs | 5.436.459 cr |
Credits spent on fuel | 290.706 cr |
Credits spent on munitions | 1.052.333 cr |
Insurance claims | 25 |
Total claim costs | 86.074.656 cr |
Combat |
|
Bounties claimed | 314 |
Profit from bounties | 55.488.084 cr |
Combat bonds | 118 |
Profit from combat bonds | 10.177.936 cr |
Assassinations | 4 |
Profit from assassinations | 3.570.866 cr |
Highest single reward | 915.988 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 8.500 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 31.100 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 8.761 cr |
Commodities smuggled | 1 |
Average profit | 8.761 cr |
Highest single transaction | 8.761 cr |
Trading |
|
Market network | 62 |
Trading profit | 1.021.261.972 cr |
Commodities traded | 123.802 |
Average profit | 2.960.180 cr |
Highest single transaction | 16.208.928 cr |
Mining |
|
Profits from mining | 245.377.310 cr |
Minerals refined | 434 |
Materials collected | 10.632 |
Exploration |
|
Systems visited | 4.450 |
Profits from exploration | 488.020.041 cr |
Level 2 detailed scans | 26.700 |
Level 3 detailed scans | 26.698 |
Highest payout | 11.655.459 cr |
Total hyperspace distance | 238.242 a.l. |
Total hyperspace jumps | 5.927 |
Max distance from start | 40.977,47 a.l. |
Max distance from Sol | 42.100,89 a.l. |
Max distance from Colonia | 43.149,57 a.l. |
Approximate time played | 10W 6D 22H 48M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5 |
Total delivered | 5 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 26.676 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1.116 |
Grade 1 upgrades generated | 325 |
Grade 2 upgrades generated | 315 |
Grade 3 upgrades generated | 302 |
Grade 4 upgrades generated | 127 |
Grade 5 upgrades generated | 47 |
Multi-Crew |
|
Total time in multi-crew | 4D 20H 44M 35S |
Time in gunner role | 11M 45S |