Perfil de Jack Flash 243
(Imperial Cutter)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3.875.420.574 cr |
Credits spent on ships | 1.011.987.032 cr |
Credits spent on outfitting | 3.124.169.498 cr |
Credits spent on repairs | 99.299.644 cr |
Credits spent on fuel | 1.068.506 cr |
Credits spent on munitions | 1.663.879 cr |
Insurance claims | 147 |
Total claim costs | 597.026.249 cr |
Combat |
|
Bounties claimed | 1.314 |
Profit from bounties | 94.541.034 cr |
Combat bonds | 2 |
Profit from combat bonds | 111.506 cr |
Assassinations | 1 |
Profit from assassinations | 505.504 cr |
Highest single reward | 298.132 cr |
Skimmers killed | 615 |
Crime |
|
Fines issued | 911 |
Lifetime fines value | 22.440.068 cr |
Bounties received/earned | 367 |
Lifetime bounty value | 208.990 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 65 |
Black market profit | 25.653.931 cr |
Commodities smuggled | 7.908 |
Average profit | 112.517 cr |
Highest single transaction | 3.922.500 cr |
Trading |
|
Market network | 565 |
Trading profit | 1.553.867.995 cr |
Commodities traded | 391.908 |
Average profit | 402.452 cr |
Highest single transaction | 187.566.327 cr |
Mining |
|
Profits from mining | 1.106.648.768 cr |
Minerals refined | 5.082 |
Materials collected | 29.232 |
Exploration |
|
Systems visited | 9.497 |
Profits from exploration | 639.690.832 cr |
Level 2 detailed scans | 38.903 |
Level 3 detailed scans | 55.513 |
Highest payout | 6.633.892 cr |
Total hyperspace distance | 277.251 a.l. |
Total hyperspace jumps | 16.697 |
Max distance from start | 10.559,20 a.l. |
Max distance from Sol | 10.550,93 a.l. |
Max distance from Colonia | 27.232,40 a.l. |
Approximate time played | 29W 3D 8H 41M |
Passengers |
|
Total bulk passengers delivered | 36 |
Total VIPs delivered | 19 |
Total delivered | 55 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 690 |
Total profit | 11.376.825 cr |
Total rescue transactions | 161 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 2.274 |
Grade 1 upgrades generated | 533 |
Grade 2 upgrades generated | 444 |
Grade 3 upgrades generated | 602 |
Grade 4 upgrades generated | 449 |
Grade 5 upgrades generated | 246 |
Crew |
|
Crew credits earned | 112.460.122 cr |
Crew hired | 18 |
Crew fired | 7 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 6H 8M 49S |
Time in gunner role | 3H 13M 5S |
Time in fighter con role | 2H 29M 31S |
Total credits accrued | 1.419.007 cr |
Total fines accrued | 81.008 cr |