Perfil de Rick Blaine
(Krait Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4.416.118.735 cr |
Credits spent on ships | 1.016.148.226 cr |
Credits spent on outfitting | 1.532.722.445 cr |
Credits spent on repairs | 22.667.227 cr |
Credits spent on fuel | 1.489.714 cr |
Credits spent on munitions | 2.761.544 cr |
Insurance claims | 46 |
Total claim costs | 153.235.220 cr |
Combat |
|
Bounties claimed | 2.128 |
Profit from bounties | 117.258.092 cr |
Combat bonds | 765 |
Profit from combat bonds | 26.429.759 cr |
Assassinations | 4 |
Profit from assassinations | 662.305 cr |
Highest single reward | 622.116 cr |
Skimmers killed | 144 |
Crime |
|
Fines issued | 329 |
Lifetime fines value | 6.307.608 cr |
Bounties received/earned | 809 |
Lifetime bounty value | 601.950 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 85 |
Black market profit | 53.559.196 cr |
Commodities smuggled | 9.157 |
Average profit | 221.319 cr |
Highest single transaction | 4.500.090 cr |
Trading |
|
Market network | 671 |
Trading profit | 953.174.711 cr |
Commodities traded | 334.629 |
Average profit | 380.661 cr |
Highest single transaction | 23.233.602 cr |
Mining |
|
Profits from mining | 36.682.978 cr |
Minerals refined | 909 |
Materials collected | 17.098 |
Exploration |
|
Systems visited | 7.973 |
Profits from exploration | 1.690.191.089 cr |
Level 2 detailed scans | 11.894 |
Level 3 detailed scans | 26.518 |
Highest payout | 16.000.204 cr |
Total hyperspace distance | 345.293 a.l. |
Total hyperspace jumps | 13.872 |
Max distance from start | 5.313,87 a.l. |
Max distance from Sol | 5.302,99 a.l. |
Max distance from Colonia | 27.291,88 a.l. |
Approximate time played | 28W 6D 17H 12M |
Passengers |
|
Total bulk passengers delivered | 13.762 |
Total VIPs delivered | 607 |
Total delivered | 14.369 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 4.208 |
Total profit | 107.834.078 cr |
Total rescue transactions | 214 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.026 |
Grade 1 upgrades generated | 243 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 200 |
Grade 4 upgrades generated | 193 |
Grade 5 upgrades generated | 247 |
Crew |
|
Crew credits earned | 347.925.874 cr |
Crew hired | 44 |
Crew fired | 35 |
Crew lost | 9 |