Perfil de Hathor86
(Beluga Liner)
Federation: Chief Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 2.168.658.925 cr |
Credits spent on ships | 607.138.001 cr |
Credits spent on outfitting | 980.553.445 cr |
Credits spent on repairs | 7.947.339 cr |
Credits spent on fuel | 490.365 cr |
Credits spent on munitions | 879.115 cr |
Insurance claims | 50 |
Total claim costs | 65.962.948 cr |
Combat |
|
Bounties claimed | 795 |
Profit from bounties | 34.359.926 cr |
Combat bonds | 185 |
Profit from combat bonds | 5.981.200 cr |
Assassinations | 21 |
Profit from assassinations | 5.492.254 cr |
Highest single reward | 396.150 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 169 |
Lifetime fines value | 236.860 cr |
Bounties received/earned | 186 |
Lifetime bounty value | 95.575 cr |
Highest bounty issued | 9.125 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 831.040 cr |
Commodities smuggled | 47 |
Average profit | 41.552 cr |
Highest single transaction | 308.860 cr |
Trading |
|
Market network | 145 |
Trading profit | 50.835.706 cr |
Commodities traded | 28.768 |
Average profit | 67.962 cr |
Highest single transaction | 4.195.392 cr |
Mining |
|
Profits from mining | 37.455.404 cr |
Minerals refined | 2.792 |
Materials collected | 14.991 |
Exploration |
|
Systems visited | 18.745 |
Profits from exploration | 1.507.355.068 cr |
Level 2 detailed scans | 24.923 |
Level 3 detailed scans | 54.517 |
Highest payout | 9.809.014 cr |
Total hyperspace distance | 1.089.578 a.l. |
Total hyperspace jumps | 21.774 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.581,49 a.l. |
Approximate time played | 10W 19H 28M |
Passengers |
|
Total bulk passengers delivered | 1.490 |
Total VIPs delivered | 232 |
Total delivered | 1.722 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 115.719 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 957 |
Grade 1 upgrades generated | 421 |
Grade 2 upgrades generated | 120 |
Grade 3 upgrades generated | 108 |
Grade 4 upgrades generated | 99 |
Grade 5 upgrades generated | 209 |
Multi-Crew |
|
Total time in multi-crew | 6H 4M 50S |
Time in gunner role | 2H 7M 26S |