Perfil de Fhamtaom
(Python)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 738.673.144 cr |
Credits spent on ships | 313.008.079 cr |
Credits spent on outfitting | 226.534.147 cr |
Credits spent on repairs | 461.625 cr |
Credits spent on fuel | 82.125 cr |
Credits spent on munitions | 156.553 cr |
Insurance claims | 7 |
Total claim costs | 15.523.213 cr |
Combat |
|
Bounties claimed | 20 |
Profit from bounties | 361.520 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 603.946 cr |
Highest single reward | 91.500 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 9.200 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 6.500 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 6.749 cr |
Commodities smuggled | 11 |
Average profit | 3.375 cr |
Highest single transaction | 4.829 cr |
Trading |
|
Market network | 82 |
Trading profit | 443.697.545 cr |
Commodities traded | 20.404 |
Average profit | 2.083.087 cr |
Highest single transaction | 34.740.608 cr |
Mining |
|
Profits from mining | 777.851 cr |
Minerals refined | 59 |
Materials collected | 2.293 |
Exploration |
|
Systems visited | 1.887 |
Profits from exploration | 217.629.994 cr |
Level 2 detailed scans | 4.024 |
Level 3 detailed scans | 3.982 |
Highest payout | 7.206.895 cr |
Total hyperspace distance | 48.557 a.l. |
Total hyperspace jumps | 2.303 |
Max distance from start | 5.158,29 a.l. |
Max distance from Sol | 5.219,03 a.l. |
Max distance from Colonia | 22.716,64 a.l. |
Approximate time played | 2W 1D 23H |
Passengers |
|
Total bulk passengers delivered | 130 |
Total VIPs delivered | 312 |
Total delivered | 442 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30.068 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 119 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 17 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 44S |
Time in gunner role | 1M 26S |
Time in fighter con role | 10M 44S |
Total credits accrued | 46.048 cr |