Perfil de Tingeltangel-Bob
(Python)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 274.942.278 cr |
Credits spent on ships | 78.553.969 cr |
Credits spent on outfitting | 214.451.912 cr |
Credits spent on repairs | 1.923.952 cr |
Credits spent on fuel | 33.840 cr |
Credits spent on munitions | 78.576 cr |
Insurance claims | 14 |
Total claim costs | 44.713.716 cr |
Combat |
|
Bounties claimed | 283 |
Profit from bounties | 8.335.654 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 17 |
Profit from assassinations | 4.464.069 cr |
Highest single reward | 115.325 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 13.478 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 9.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 73.450 cr |
Commodities smuggled | 35 |
Average profit | 8.161 cr |
Highest single transaction | 41.760 cr |
Trading |
|
Market network | 147 |
Trading profit | 115.462.851 cr |
Commodities traded | 30.714 |
Average profit | 209.551 cr |
Highest single transaction | 3.317.210 cr |
Mining |
|
Profits from mining | 925.592 cr |
Minerals refined | 226 |
Materials collected | 3.366 |
Exploration |
|
Systems visited | 640 |
Profits from exploration | 71.269.203 cr |
Level 2 detailed scans | 1.994 |
Level 3 detailed scans | 4.892 |
Highest payout | 6.188.556 cr |
Total hyperspace distance | 17.613 a.l. |
Total hyperspace jumps | 1.266 |
Max distance from start | 1.112,08 a.l. |
Max distance from Sol | 1.059,94 a.l. |
Max distance from Colonia | 22.627,36 a.l. |
Approximate time played | 2W 3D 9H 17M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 17 |
Total delivered | 19 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 102.574 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 49 |
Grade 1 upgrades generated | 16 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 17 |
Grade 4 upgrades generated | 2 |
Multi-Crew |
|
Total time in multi-crew | 12M 9S |
Time in gunner role | 7M 32S |