Perfil de Ford Perfekt 007
(Krait Phantom)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1.372.115.397 cr |
Credits spent on ships | 240.169.148 cr |
Credits spent on outfitting | 991.308.043 cr |
Credits spent on repairs | 1.586.511 cr |
Credits spent on fuel | 72.650 cr |
Credits spent on munitions | 278.828 cr |
Insurance claims | 20 |
Total claim costs | 79.624.140 cr |
Combat |
|
Bounties claimed | 132 |
Profit from bounties | 4.268.297 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 692.642 cr |
Highest single reward | 243.720 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 6.645 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 10.100 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 204.887 cr |
Commodities smuggled | 30 |
Average profit | 13.659 cr |
Highest single transaction | 65.187 cr |
Trading |
|
Market network | 139 |
Trading profit | 449.104.085 cr |
Commodities traded | 31.459 |
Average profit | 916.539 cr |
Highest single transaction | 79.653.456 cr |
Mining |
|
Profits from mining | 403.785.097 cr |
Minerals refined | 720 |
Materials collected | 8.907 |
Exploration |
|
Systems visited | 3.923 |
Profits from exploration | 778.034.240 cr |
Level 2 detailed scans | 13.500 |
Level 3 detailed scans | 17.174 |
Highest payout | 11.806.049 cr |
Total hyperspace distance | 182.755 a.l. |
Total hyperspace jumps | 4.684 |
Max distance from start | 27.357,36 a.l. |
Max distance from Sol | 27.355,18 a.l. |
Max distance from Colonia | 24.920,94 a.l. |
Approximate time played | 4W 4D 10H 59M |
Passengers |
|
Total bulk passengers delivered | 3.574 |
Total VIPs delivered | 270 |
Total delivered | 3.844 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 268.992 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 356 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 89 |
Grade 3 upgrades generated | 102 |
Grade 4 upgrades generated | 51 |
Grade 5 upgrades generated | 25 |