Perfil de Jokonnoh
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 45.711.535.377 cr |
Credits spent on ships | 2.276.456.981 cr |
Credits spent on outfitting | 6.996.843.172 cr |
Credits spent on repairs | 109.996.099 cr |
Credits spent on fuel | 2.618.531 cr |
Credits spent on munitions | 13.864.467 cr |
Insurance claims | 54 |
Total claim costs | 335.553.219 cr |
Combat |
|
Bounties claimed | 12.934 |
Profit from bounties | 1.239.000.795 cr |
Combat bonds | 18.591 |
Profit from combat bonds | 5.875.775.871 cr |
Assassinations | 310 |
Profit from assassinations | 186.905.833 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 1.731 |
Crime |
|
Fines issued | 722 |
Lifetime fines value | 9.929.216 cr |
Bounties received/earned | 6.207 |
Lifetime bounty value | 20.681.490 cr |
Highest bounty issued | 160.200 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 11.206.023 cr |
Commodities smuggled | 988 |
Average profit | 266.810 cr |
Highest single transaction | 5.959.380 cr |
Trading |
|
Market network | 433 |
Trading profit | 10.491.221.682 cr |
Commodities traded | 448.156 |
Average profit | 4.025.795 cr |
Highest single transaction | 742.008.960 cr |
Mining |
|
Profits from mining | 7.183.768.854 cr |
Minerals refined | 9.566 |
Materials collected | 149.928 |
Exploration |
|
Systems visited | 13.031 |
Profits from exploration | 4.512.090.191 cr |
Level 2 detailed scans | 99.725 |
Level 3 detailed scans | 101.322 |
Highest payout | 14.947.207 cr |
Total hyperspace distance | 1.366.661 a.l. |
Total hyperspace jumps | 27.686 |
Max distance from start | 65.299,19 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.326,45 a.l. |
Approximate time played | 29W 5D 15H 9M |
Passengers |
|
Total bulk passengers delivered | 18.465 |
Total VIPs delivered | 3.777 |
Total delivered | 22.242 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 127 |
Total profit | 1.354.380 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7.954 |
Grade 1 upgrades generated | 831 |
Grade 2 upgrades generated | 1.074 |
Grade 3 upgrades generated | 1.514 |
Grade 4 upgrades generated | 1.584 |
Grade 5 upgrades generated | 2.951 |
Crew |
|
Crew credits earned | 3.583.750.923 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 21H 24M 52S |
Time in gunner role | 3M 58S |
Time in fighter con role | 31M 7S |
Total credits accrued | 3.701.038 cr |