Perfil de Honest James
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1.701.039.751 cr |
Credits spent on ships | 578.450.281 cr |
Credits spent on outfitting | 760.090.025 cr |
Credits spent on repairs | 4.609.345 cr |
Credits spent on fuel | 124.516 cr |
Credits spent on munitions | 288.866 cr |
Insurance claims | 28 |
Total claim costs | 68.884.221 cr |
Combat |
|
Bounties claimed | 121 |
Profit from bounties | 6.106.792 cr |
Combat bonds | 48 |
Profit from combat bonds | 480.000 cr |
Assassinations | 10 |
Profit from assassinations | 2.974.182 cr |
Highest single reward | 324.703 cr |
Skimmers killed | 313 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 154.313 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 10.800 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 4.872.160 cr |
Commodities smuggled | 592 |
Average profit | 4.872.160 cr |
Highest single transaction | 4.872.160 cr |
Trading |
|
Market network | 75 |
Trading profit | 155.589.578 cr |
Commodities traded | 58.886 |
Average profit | 447.096 cr |
Highest single transaction | 6.599.320 cr |
Mining |
|
Profits from mining | 10.742.947 cr |
Minerals refined | 1.202 |
Materials collected | 7.150 |
Exploration |
|
Systems visited | 9.458 |
Profits from exploration | 1.344.724.381 cr |
Level 2 detailed scans | 22.849 |
Level 3 detailed scans | 24.200 |
Highest payout | 13.361.005 cr |
Total hyperspace distance | 495.874 a.l. |
Total hyperspace jumps | 10.529 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 48.029,90 a.l. |
Approximate time played | 3W 1D 20H 48M |
Passengers |
|
Total bulk passengers delivered | 187 |
Total VIPs delivered | 82 |
Total delivered | 269 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 472 |
Grade 1 upgrades generated | 103 |
Grade 2 upgrades generated | 101 |
Grade 3 upgrades generated | 108 |
Grade 4 upgrades generated | 85 |
Grade 5 upgrades generated | 75 |
Multi-Crew |
|
Total time in multi-crew | 2H 47M 48S |
Time in gunner role | 14M 52S |
Total credits accrued | 6.851 cr |