Perfil de Disorganise
(Imperial Courier)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 4.539.356.014 cr |
Credits spent on ships | 856.934.729 cr |
Credits spent on outfitting | 2.628.542.227 cr |
Credits spent on repairs | 21.355.953 cr |
Credits spent on fuel | 312.388 cr |
Credits spent on munitions | 1.106.187 cr |
Insurance claims | 56 |
Total claim costs | 291.685.416 cr |
Combat |
|
Bounties claimed | 2.939 |
Profit from bounties | 139.153.116 cr |
Combat bonds | 1.475 |
Profit from combat bonds | 66.726.342 cr |
Assassinations | 15 |
Profit from assassinations | 4.898.697 cr |
Highest single reward | 1.390.303 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 99 |
Lifetime fines value | 1.908.912 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 407.340 cr |
Highest bounty issued | 336.000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 811.168 cr |
Commodities smuggled | 92 |
Average profit | 32.447 cr |
Highest single transaction | 573.374 cr |
Trading |
|
Market network | 145 |
Trading profit | 1.273.059.963 cr |
Commodities traded | 79.428 |
Average profit | 1.280.744 cr |
Highest single transaction | 32.543.056 cr |
Mining |
|
Profits from mining | 15.560.198 cr |
Minerals refined | 1.981 |
Materials collected | 27.971 |
Exploration |
|
Systems visited | 33.409 |
Profits from exploration | 2.453.776.028 cr |
Level 2 detailed scans | 31.686 |
Level 3 detailed scans | 138.302 |
Highest payout | 7.559.706 cr |
Total hyperspace distance | 1.430.636 a.l. |
Total hyperspace jumps | 36.436 |
Max distance from start | 65.547,87 a.l. |
Max distance from Sol | 65.604,91 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 15W 45M |
Passengers |
|
Total bulk passengers delivered | 1.231 |
Total VIPs delivered | 43 |
Total delivered | 1.274 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 531 |
Total profit | 19.201.118 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1.662 |
Grade 1 upgrades generated | 303 |
Grade 2 upgrades generated | 248 |
Grade 3 upgrades generated | 364 |
Grade 4 upgrades generated | 363 |
Grade 5 upgrades generated | 384 |
Crew |
|
Crew credits earned | 548.535.675 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 2H 24M 45S |
Time in fighter con role | 16M 12S |