Perfil de Gerrik
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 4.284.150.354 cr |
Credits spent on ships | 658.122.946 cr |
Credits spent on outfitting | 1.316.246.776 cr |
Credits spent on repairs | 5.792.527 cr |
Credits spent on fuel | 559.018 cr |
Credits spent on munitions | 208.479 cr |
Insurance claims | 16 |
Total claim costs | 48.303.943 cr |
Combat |
|
Bounties claimed | 1.158 |
Profit from bounties | 50.848.698 cr |
Combat bonds | 751 |
Profit from combat bonds | 22.631.068 cr |
Assassinations | 104 |
Profit from assassinations | 7.102.294 cr |
Highest single reward | 509.387 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 1.214.425 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 38.700 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7.022.925 cr |
Commodities smuggled | 2.037 |
Average profit | 638.448 cr |
Highest single transaction | 1.836.576 cr |
Trading |
|
Market network | 72 |
Trading profit | 1.510.257.588 cr |
Commodities traded | 12.856 |
Average profit | 3.051.025 cr |
Highest single transaction | 330.279.936 cr |
Mining |
|
Profits from mining | 1.476.005.870 cr |
Minerals refined | 1.669 |
Materials collected | 8.639 |
Exploration |
|
Systems visited | 5.102 |
Profits from exploration | 894.990.362 cr |
Level 2 detailed scans | 19.527 |
Level 3 detailed scans | 21.856 |
Highest payout | 12.876.484 cr |
Total hyperspace distance | 177.871 a.l. |
Total hyperspace jumps | 6.913 |
Max distance from start | 6.476,80 a.l. |
Max distance from Sol | 6.439,76 a.l. |
Max distance from Colonia | 26.853,06 a.l. |
Approximate time played | 6W 6D 9H 16M |
Passengers |
|
Total bulk passengers delivered | 332 |
Total VIPs delivered | 1.254 |
Total delivered | 1.586 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 68.739 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 570 |
Grade 1 upgrades generated | 132 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 125 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 88 |
Crew |
|
Crew credits earned | 84.828.146 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 15M 40S |
Time in fighter con role | 7M 32S |