Perfil de Htintin
(Cobra MkIII)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 11.421.284.331 cr |
Credits spent on ships | 605.546.932 cr |
Credits spent on outfitting | 3.178.498.001 cr |
Credits spent on repairs | 33.000.786 cr |
Credits spent on fuel | 1.211.225 cr |
Credits spent on munitions | 4.966.182 cr |
Insurance claims | 54 |
Total claim costs | 216.721.324 cr |
Combat |
|
Bounties claimed | 3.560 |
Profit from bounties | 203.431.497 cr |
Combat bonds | 1.901 |
Profit from combat bonds | 80.758.853 cr |
Assassinations | 174 |
Profit from assassinations | 175.247.322 cr |
Highest single reward | 466.875 cr |
Skimmers killed | 324 |
Crime |
|
Fines issued | 1.924 |
Lifetime fines value | 5.969.877 cr |
Bounties received/earned | 3.980 |
Lifetime bounty value | 57.823.550 cr |
Highest bounty issued | 1.021.400 cr |
Smuggling |
|
Black market network | 215 |
Black market profit | 14.056.620.146 cr |
Commodities smuggled | 47.219 |
Average profit | 10.389.224 cr |
Highest single transaction | 906.411.688 cr |
Trading |
|
Market network | 338 |
Trading profit | 326.803.255 cr |
Commodities traded | 69.952 |
Average profit | 132.255 cr |
Highest single transaction | 58.608.920 cr |
Mining |
|
Profits from mining | 240.746.501 cr |
Minerals refined | 1.910 |
Materials collected | 74.543 |
Exploration |
|
Systems visited | 15.476 |
Profits from exploration | 3.838.616.190 cr |
Level 2 detailed scans | 64.207 |
Level 3 detailed scans | 69.668 |
Highest payout | 17.237.618 cr |
Total hyperspace distance | 519.887 a.l. |
Total hyperspace jumps | 22.894 |
Max distance from start | 25.847,09 a.l. |
Max distance from Sol | 25.903,16 a.l. |
Max distance from Colonia | 32.926,45 a.l. |
Approximate time played | 32W 5D 16H 28M |
Passengers |
|
Total bulk passengers delivered | 1.226 |
Total VIPs delivered | 597 |
Total delivered | 1.823 |
Total ejected | 35 |
Search and Rescue |
|
Total items rescued | 1.277 |
Total profit | 19.357.141 cr |
Total rescue transactions | 161 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2.075 |
Grade 1 upgrades generated | 312 |
Grade 2 upgrades generated | 326 |
Grade 3 upgrades generated | 378 |
Grade 4 upgrades generated | 421 |
Grade 5 upgrades generated | 638 |
Crew |
|
Crew credits earned | 1.392.525 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 7M 19S |
Time in gunner role | 2M 33S |