Perfil de sircompo
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3.817.714.162 cr |
Credits spent on ships | 683.861.385 cr |
Credits spent on outfitting | 1.911.300.782 cr |
Credits spent on repairs | 13.994.968 cr |
Credits spent on fuel | 261.566 cr |
Credits spent on munitions | 1.122.503 cr |
Insurance claims | 26 |
Total claim costs | 70.934.521 cr |
Combat |
|
Bounties claimed | 408 |
Profit from bounties | 12.627.131 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 46 |
Profit from assassinations | 2.291.409 cr |
Highest single reward | 668.965 cr |
Skimmers killed | 78 |
Crime |
|
Fines issued | 122 |
Lifetime fines value | 544.182 cr |
Bounties received/earned | 140 |
Lifetime bounty value | 143.080 cr |
Highest bounty issued | 10.380 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 895.125 cr |
Commodities smuggled | 363 |
Average profit | 8.064 cr |
Highest single transaction | 49.753 cr |
Trading |
|
Market network | 120 |
Trading profit | 656.465.763 cr |
Commodities traded | 40.802 |
Average profit | 1.637.072 cr |
Highest single transaction | 215.784.270 cr |
Mining |
|
Profits from mining | 543.889.421 cr |
Minerals refined | 1.650 |
Materials collected | 13.289 |
Exploration |
|
Systems visited | 14.668 |
Profits from exploration | 1.169.820.060 cr |
Level 2 detailed scans | 24.565 |
Level 3 detailed scans | 150.281 |
Highest payout | 14.233.375 cr |
Total hyperspace distance | 533.420 a.l. |
Total hyperspace jumps | 15.848 |
Max distance from start | 65.387,17 a.l. |
Max distance from Sol | 65.444,07 a.l. |
Max distance from Colonia | 46.394,39 a.l. |
Approximate time played | 8W 9H 47M |
Passengers |
|
Total bulk passengers delivered | 226 |
Total VIPs delivered | 412 |
Total delivered | 638 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 309 |
Total profit | 1.957.305 cr |
Total rescue transactions | 79 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 556 |
Grade 1 upgrades generated | 129 |
Grade 2 upgrades generated | 89 |
Grade 3 upgrades generated | 150 |
Grade 4 upgrades generated | 101 |
Grade 5 upgrades generated | 87 |
Crew |
|
Crew credits earned | 65.270.551 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 6M 30S |
Time in gunner role | 2H 28M 31S |
Total credits accrued | 1.285.645 cr |